This is definitely going to show up soon as a revolutionary new feature in
maya.
I'm betting someone is already making an offer.

Btw, houdini also has had a render region for a while now, that kind of
works, when it does not offset itself for no apparent reason. But at least
it's in there.


On Thu, Mar 20, 2014 at 6:06 AM, Sebastien Sterling <
[email protected]> wrote:

> Nice digging Raff, seems like the tip of the ICE berg. :)
>
>
> On 20 March 2014 02:26, Raffaele Fragapane <[email protected]>wrote:
>
>> Should be noted I -REALLY- don't know for sure what I'm talking about
>> here, I don't even know if the event tracker in Google refers to the patent
>> office events after they are published or to some Google service itself.
>> Don't throw parties yet or anything :p
>>
>>
>> On Thu, Mar 20, 2014 at 1:24 PM, Raffaele Fragapane <
>> [email protected]> wrote:
>>
>>> Apparently it first lapsed and then expired because it wasn't
>>> maintained, at least according to Google patents.
>>>
>>> http://www.google.com/patents/US6091422?dq=avid+technology+render#v=onepage&q&f=false
>>>
>>> I have to admit not being entirely sure of how Google patents works (if
>>> the feed is accurate), and whether it can be revived, but yeah, there you
>>> have it. Autodesk apparently doesn't pay its bills ;)
>>>
>>>
>>> On Thu, Mar 20, 2014 at 11:01 AM, Gustavo Eggert Boehs <
>>> [email protected]> wrote:
>>>
>>>> thats great and all, but AD holds the patent for the renderregion now,
>>>> so unless it has expired this would be... illegal?
>>>>
>>>>
>>
>>
>> --
>> Our users will know fear and cower before our software! Ship it! Ship it
>> and let them flee like the dogs they are!
>>
>
>


-- 
        Octavian Ureche
 +40 732 774 313 (GMT+2)
 Animation & Visual Effects
          www.okto.ro

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