This is definitely going to show up soon as a revolutionary new feature in maya. I'm betting someone is already making an offer.
Btw, houdini also has had a render region for a while now, that kind of works, when it does not offset itself for no apparent reason. But at least it's in there. On Thu, Mar 20, 2014 at 6:06 AM, Sebastien Sterling < [email protected]> wrote: > Nice digging Raff, seems like the tip of the ICE berg. :) > > > On 20 March 2014 02:26, Raffaele Fragapane <[email protected]>wrote: > >> Should be noted I -REALLY- don't know for sure what I'm talking about >> here, I don't even know if the event tracker in Google refers to the patent >> office events after they are published or to some Google service itself. >> Don't throw parties yet or anything :p >> >> >> On Thu, Mar 20, 2014 at 1:24 PM, Raffaele Fragapane < >> [email protected]> wrote: >> >>> Apparently it first lapsed and then expired because it wasn't >>> maintained, at least according to Google patents. >>> >>> http://www.google.com/patents/US6091422?dq=avid+technology+render#v=onepage&q&f=false >>> >>> I have to admit not being entirely sure of how Google patents works (if >>> the feed is accurate), and whether it can be revived, but yeah, there you >>> have it. Autodesk apparently doesn't pay its bills ;) >>> >>> >>> On Thu, Mar 20, 2014 at 11:01 AM, Gustavo Eggert Boehs < >>> [email protected]> wrote: >>> >>>> thats great and all, but AD holds the patent for the renderregion now, >>>> so unless it has expired this would be... illegal? >>>> >>>> >> >> >> -- >> Our users will know fear and cower before our software! Ship it! Ship it >> and let them flee like the dogs they are! >> > > -- Octavian Ureche +40 732 774 313 (GMT+2) Animation & Visual Effects www.okto.ro

