Is there a good reference somewhere about practices in rigging in Houdini?
General not necessarily the character stuff, but more general approaches.
Hierarchies, control creation, constraints, matrix transformations etc.
Most of the stuff I've been watching is on SOPs which I guess it's not the
correct approach.


On Thu, Mar 20, 2014 at 8:13 PM, Sebastien Sterling <
[email protected]> wrote:

> I remember my first experience with rigging in maya:
>
> [image: Inline images 1]
>
>
> On 20 March 2014 18:24, Jordi Bares <[email protected]> wrote:
>
>> Wait once you realise is better rigging system..
>>
>>
>> http://www.sidefx.com/index.php?option=com_content&task=view&id=2193&Itemid=68
>>
>>  Jordi Bares
>> [email protected]
>>
>> On 20 Mar 2014, at 15:52, Max Evgrafov <[email protected]> wrote:
>>
>> nr.Brent, thank you a lot. But I see that Hudini can  do something ;-)
>>
>> https://www.youtube.com/watch?feature=player_embedded&v=I-cKnahxkUo
>> https://www.youtube.com/watch?v=1rE9UrjYBLo
>>
>>
>>
>>
>> 2014-03-20 17:06 GMT+04:00 Brent McPherson <[email protected]>
>> :
>>
>>> Damn, I wish you had posted this. ;-)
>>>
>>> https://www.youtube.com/watch?v=iRZ2Sh5-XuM
>>>
>>> From: [email protected] [mailto:
>>> [email protected]] On Behalf Of Max Evgrafov
>>> Sent: 20 March 2014 09:30
>>> To: softimage
>>> Subject: my first experiment with rigging in Houdini :-))))
>>>
>>> https://www.youtube.com/watch?v=FkdQyet1EN4#t=24
>>>
>>> --
>>> Max aka Summatr
>>> https://vimeo.com/user3098735/videos
>>> -------------------------------------------------------
>>>
>>
>>
>>
>> --
>> Евграфов Максим.(Summatr)
>> https://vimeo.com/user3098735/videos
>> -------------------------------------------------------
>> Хорошего Вам настроения !!! :-)
>>
>>
>>
>

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