Wow, thank you very much Perry. I'm deeply touched!

Jill

From: [email protected] 
[mailto:[email protected]] On Behalf Of Perry Harovas
Sent: March-25-14 3:23 PM
To: [email protected]
Subject: Re: New discussion forum for Softimage -> Maya features/workflows

Everyone-

Jill is a good person. She has never lied to me, we have known each other since 
the days when I first used Maya.
Jill means everything she is saying here, and I wanted to make sure to say 
this, because I am perhaps the last person that
you would expect to say that, given my anger the last few weeks...

Jill is really a veteran in this field, and has been previously involved at the 
highest levels with Maya, years ago.
She was key in the implementation of the smoke and ocean fluids in Maya many 
years ago.

I want to be one of the first to say that this is a very welcome addition to 
the team, and regardless of my desire to move on to other DCC apps, I feel that
my effort would not be wasted if I helped Jill understand what could make Maya 
better.

I will, I am sure, get some flak for this, but I just wanted to let you all 
know that I have full confidence in Jill
as an honest and capable person.

Jill, so nice to see you here, and thank you for your introduction to the list.

Perry



On Tue, Mar 25, 2014 at 3:09 PM, Jill Ramsay (Contractor) 
<[email protected]<mailto:[email protected]>> wrote:
Hello everyone,

Let me introduce myself. I'm Jill Ramsay, and I've just joined Chris V's team. 
Some of you with mixed pipelines may remember me from the Alias days when I 
managed Maya for a few years.  I've been lurking on this list for the past 
couple of weeks, and the first thing I want to do is to offer my condolences to 
those feeling a great sense of loss; you are clearly a very passionate bunch of 
people and your pain and sadness is very evident.

I know you all have choices, and if your choice is to stay with Softimage for 
as long as possible, or to transition to a non-Autodesk solution, then I 
respect that. However, if you have chosen or are considering choosing to 
transition to Maya, I'm here to help in any way I can. You can email me 
directly at 
[email protected]<mailto:[email protected]><mailto:[email protected]<mailto:[email protected]>>.
 (If you choose to transition to 3ds Max, and need any assistance there, let me 
know and I'll pass you on to someone who can help).

One thing that's become very clear to me is that there are some things that 
Softimage does extremely well. Not just big ticket features like ICE, but 
streamlined workflows that help you to be more productive. I want to understand 
those things and if and how we can implement them in Maya, for the benefit of 
all of our users.

I'm sure you don't need me to tell you that your list has been hijacked in the 
past couple of weeks with transition discussions, a lot them revolving about 
what Maya can or can't offer you. In order to give back this list to the people 
who need to get on with their everyday work in Softimage, I invite you to bring 
those discussions to a new discussion group within the Maya forum: 
http://forums.autodesk.com/t5/Softimage-Workflow-Feature/bd-p/softimageworkflow.
 Everyone is very welcome there, and our product designers will be standing by 
to take your feedback and answer your questions where they can, as will I.

I'm looking forward to having some constructive, useful discussions. Thank you 
in advance for your input.

Best regards,

Jill Ramsay



--




Perry Harovas
Animation and Visual Effects

http://www.TheAfterImage.com<http://www.theafterimage.com/>

-25 Years Experience
-Member of the Visual Effects Society (VES)

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