I don't see a problem having each seat customized and I think the easy customization (Ctrl+Shift+click to add a button) of the Maya Shelf has always been a nice thing.
I've always heavily customized my Softimage to move my hand as little as possible to avoid time loss and wrist pain, even customizing it depending on the project sometimes. SI keyboard hotkeys aren't perfect, in fact, I dislike them, but SI|3D were even worst. The problem with Maya is that it doesn't have multiple Keyboard Maps that you can switch to in a second. It doesn't have a Workgroup that can install in an instant the same plugins and share them in your lan. In SI i can go to my colleague PC, load my keymap, load my Workgroup (or shared wg) and work almost like if I were in my PC. The workflow in Maya is with Hotbox and marking menus. If you can get used to them it will speed up your workflow. If you can't you'll struggle with its clumsy hotkeys unless you customize them. On Wed, Mar 26, 2014 at 8:16 PM, <[email protected]> wrote: > The big problem with Maya and Max is always that each seat is > customized. I can't work fluently off a default Maya install and if I sit > at your desk your customizations aren't going to be the same as mine, I > always have to start by loading extra tools, making custom shelves, setting > custom hotkeys, etc. etc.. I don't even want to have to load a custom user > file. With softimage, I can sit at any machine, make sure it's set to the > system defaults which it usually is, and every tool is where it should be > with great hotkeys. > > These ones are important to me but there are so many more. It's a shame > that Autodesk, sometime over he last 6+ years, didn't tackle Humanize Maya > first before EOL'ing Softimage, if they are serious about this now however, > they have a lot of hard work ahead of themselves. I'm hopeful but sadly > not confident, though I do know they have good devs over at AD, hopefully > they will get the go ahead to work their magic, if so they might just pull > this and more off. >

