For people which work rely heavily on ICE, Houdini is ONLY logical way,
Maya does not have nor will in near future have that.

I switched to Houdini 2 years ago, but process lasted much longer. it is
one of the best app I used. Daily builds are breathe of fresh air after AD.
Even for modeling I use Houdini for 90% of my work (note that I am not
character modeler). It is ultra flexible, great support, similarity to ICE,
for US customer probably slightly expensive compared to AD products but if
you are from EU I think it is much cheaper. not to talk about territory
licensing crap from AD. Developers are doing great job, and now it is
probably best time to push them to do some significant changes on Modeling
and Animation department. It works great an all platforms. You have COP
that could do a lot.

Plus Jordi did great job to help with transfer!


On Wed, Mar 26, 2014 at 2:21 PM, Cristobal Infante <[email protected]> wrote:

> As I mentioned in the "SI and Houdini" thread, I am impressed with SideFX
> and the way they respond to user request.
>
> In this example a user reports a bug, and there is an actual "day after"
> fix.
>
>
> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31181
>
> In terms of the foundry, they are cooking something that will be announced
> in NAB 7th of April.
>
> http://www.thefoundry.co.uk/nablive/
>
> With out having too much of an insight I believe it could be some sort of
> Nuke/Modo bridge.
> Anyone know a bit more?
>
>
>
> On 26 March 2014 13:06, Ognjen Vukovic <[email protected]> wrote:
>
>> Sidefx have set up a subforum for si users where there is quite a bit of
>> communication going on between the devs and potential clients, up till now
>> the its been quite an amazing experience watching bugs get fixed a day
>> after submission. Also in my opinion Houdini seems to really be an amazing
>> tool with a lot of flexibility, more so than other packages. Definitely
>> worth checking out.
>>
>>
>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewforum&f=51
>>
>> Cheers.
>>
>>
>> On Wed, Mar 26, 2014 at 1:37 PM, Alastair Hearsum <
>> [email protected]> wrote:
>>
>>>  Hello
>>>
>>> We've made a fair bit of noise and getting some attention from Autodesk
>>> development team. Thats good.
>>>
>>> What also would be good, perhaps, is if Side effects and the Foundry
>>> monitor what is being said here. I'm sure they do. But if anyone has
>>> contacts in either of those two organisations than please point them in the
>>> direction of the more sane threads here.  We would like something good to
>>> migrate to, clearly, and if our voice can be heard by all the main
>>> contenders then the chances are better that we'll get a little of what we
>>> want somewhere.
>>>
>>> Alastair
>>>
>>> --
>>>  Alastair Hearsum
>>>  Head of 3d
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>>
>>
>


-- 
Micic Srecko
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