Correct.

Another way to look at it is that the list of available menus are contextual in 
relation to the active module.

Best.

--
Joey Ponthieux
LaRC Information Technology Enhanced Services (LITES)
Mymic Technical Services
NASA Langley Research Center
__________________________________________________
Opinions stated here-in are strictly those of the author and do not
represent the opinions of NASA or any other party.

From: [email protected] 
[mailto:[email protected]] On Behalf Of [email protected]
Sent: Wednesday, March 26, 2014 12:36 PM
To: [email protected]
Subject: Re: humanize Maya, SOFT top 5

Ok now I get what your saying.  Your just talking about the drop-down menu that 
in Maya changes what menus are available in the top menu bar and in Soft, 
changes what menus are available in the side menu bar.  Neither is context 
sensitive based on what you have selected, it’s just providing a different set 
of menus depending on what mode you chose.  In softimage, if you alt+right 
click an object, you get a different menu depending on the object/component 
type, so one menu for what makes sense for faces, and other for edges and 
another for points, etc..  I only use that sparingly, normally for getting to 
things like ‘bevel’ quite quickly after I have my selection ready.  For most 
other things, like welding and splitting edges, there are way more interactive 
options that Soft provides by default.

Cheers, thanks for explaining that, I was very confused Joseph, my bad.

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