How the hell does blender get closer to ICE in 1 release then AD ? early
days still but they get an awfull lot of things right.


On 28 March 2014 02:34, Paulo César Duarte <[email protected]> wrote:

> Hello Ed!!!!
> Well, I'm not going to leave Softimage, it's like part of my arm, five
> years from now, will still be a great software, but I'm always following
> the evolution of Blender and make me happy every new release.
>
>
> 2014-03-27 23:18 GMT-03:00 Ed Schiffer <[email protected]>:
>
> +1, Paulo
>>
>> I'm still not prepared to let go of Softimage, but would definitely give
>> Blender a chance.
>>
>>
>> On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <[email protected]>wrote:
>>
>>> +1
>>>
>>> I think it's foolish to dismiss Blender as some kind of joke DCC.  It
>>> has a lot of nice things going for it.  I've been looking over the 2.70
>>> features this morning (before the government here decided to turn off
>>> YouTube...) and it's once again taken some good strides.
>>>
>>> DAN
>>>
>>>
>>>
>>>
>>> On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte <
>>> [email protected]> wrote:
>>>
>>>> Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good
>>>> alternative, I'd say he's a middle ground between Modo and Lightwave, but
>>>> the best thing about him is opensource and the community, any developer can
>>>> implement something in it.
>>>>
>>>> Take a look in this "The best blender demo reel film 2013":
>>>> https://www.youtube.com/watch?v=Z8l8WNHwTOg
>>>>
>>>>
>>>> Blender has ongoing projects very interesting like the "Molecular",
>>>> which seems to me better than Lagoa, and it's not finish yet, but you can
>>>> use right now:
>>>>
>>>> http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/
>>>> http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/
>>>> http://pyroevil.com/2013/08/28/fluid-solid-and-granular/
>>>>
>>>> http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/
>>>>
>>>> http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/
>>>> http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/
>>>> http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/
>>>>
>>>> A data processing project similar to ICE:
>>>> http://phonybone.planetblender.org/
>>>>
>>>> Advanced procedural polymodeling/remeshing:
>>>>
>>>> http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126
>>>>
>>>> Node-based everything and openCL particles:
>>>>
>>>> http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles
>>>>
>>>> Development, Roadmap, Daily Builds, Contacting with Developers...
>>>> http://www.blender.org/get-involved/developers/
>>>> http://code.blender.org/
>>>>
>>>> Valve is supporting 2 developers to work on Blender:
>>>>
>>>> http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/
>>>>
>>>> I think Blender has a great future and can be a good alternative
>>>> between Modo or Lightwave.
>>>>
>>>> Take a look on artwork from do Max Puliero:
>>>> http://blendernews.org/xe/Feature_Articles/8087
>>>>
>>>> Also now V-Ray has a official plugin:
>>>> http://www.chaosgroup.com/en/2/vray_blender.html
>>>>
>>>> One of The best resources to learning:
>>>> http://www.blenderguru.com/
>>>>
>>>> Community:
>>>> http://blenderartists.org/forum/index.php
>>>>
>>>> Softimage Theme for Blender:
>>>>
>>>> http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70
>>>>
>>>> Blender 2.70 Overview of New Features:
>>>>
>>>> http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/
>>>>
>>>>
>>>> Other works with Blender:
>>>>
>>>> http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013
>>>>
>>>>
>>>> Cheers.
>>>> Paulo Duarte
>>>>
>>>>
>>>>
>>>> --
>>>> www.pauloduarte.ws
>>>>
>>>
>>>
>>
>>
>> --
>> www.edschiffer.com
>>
>
>
>
> --
> www.pauloduarte.ws
>

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