How the hell does blender get closer to ICE in 1 release then AD ? early days still but they get an awfull lot of things right.
On 28 March 2014 02:34, Paulo César Duarte <[email protected]> wrote: > Hello Ed!!!! > Well, I'm not going to leave Softimage, it's like part of my arm, five > years from now, will still be a great software, but I'm always following > the evolution of Blender and make me happy every new release. > > > 2014-03-27 23:18 GMT-03:00 Ed Schiffer <[email protected]>: > > +1, Paulo >> >> I'm still not prepared to let go of Softimage, but would definitely give >> Blender a chance. >> >> >> On Thu, Mar 27, 2014 at 1:48 PM, Dan Yargici <[email protected]>wrote: >> >>> +1 >>> >>> I think it's foolish to dismiss Blender as some kind of joke DCC. It >>> has a lot of nice things going for it. I've been looking over the 2.70 >>> features this morning (before the government here decided to turn off >>> YouTube...) and it's once again taken some good strides. >>> >>> DAN >>> >>> >>> >>> >>> On Thu, Mar 27, 2014 at 6:35 PM, Paulo César Duarte < >>> [email protected]> wrote: >>> >>>> Between, Houdini, Modo, Lightwave and Cinema 4d, Blender is also a good >>>> alternative, I'd say he's a middle ground between Modo and Lightwave, but >>>> the best thing about him is opensource and the community, any developer can >>>> implement something in it. >>>> >>>> Take a look in this "The best blender demo reel film 2013": >>>> https://www.youtube.com/watch?v=Z8l8WNHwTOg >>>> >>>> >>>> Blender has ongoing projects very interesting like the "Molecular", >>>> which seems to me better than Lagoa, and it's not finish yet, but you can >>>> use right now: >>>> >>>> http://pyroevil.com/2013/10/03/molecular-v1-0-1-uvs-feature-and-osx-build-now-available/ >>>> http://pyroevil.com/2013/09/11/block-of-sand-4-millions-of-particles/ >>>> http://pyroevil.com/2013/08/28/fluid-solid-and-granular/ >>>> >>>> http://pyroevil.com/2013/08/28/1920-x-1080-4-millions-particles-simulation-wallpaper/ >>>> >>>> http://pyroevil.com/2013/03/18/a-little-rope-simulation-with-cython-code/ >>>> http://pyroevil.com/2013/04/07/test-with-a-cube-of-sand/ >>>> http://pyroevil.com/2013/05/25/cloth-test-with-molecular-addon/ >>>> >>>> A data processing project similar to ICE: >>>> http://phonybone.planetblender.org/ >>>> >>>> Advanced procedural polymodeling/remeshing: >>>> >>>> http://www.blenderartists.org/forum/showthread.php?279453-Polydrive-advanced-procedural-polymodeling-remeshing-(-possibly-development-funding)&p=2454126&viewfull=1#post2454126 >>>> >>>> Node-based everything and openCL particles: >>>> >>>> http://blenderartists.org/forum/showthread.php?284448-Node-based-everything-and-openCL-particles >>>> >>>> Development, Roadmap, Daily Builds, Contacting with Developers... >>>> http://www.blender.org/get-involved/developers/ >>>> http://code.blender.org/ >>>> >>>> Valve is supporting 2 developers to work on Blender: >>>> >>>> http://code.blender.org/index.php/2013/09/valve-steam-workshop-donations-2-devs-get-hired/ >>>> >>>> I think Blender has a great future and can be a good alternative >>>> between Modo or Lightwave. >>>> >>>> Take a look on artwork from do Max Puliero: >>>> http://blendernews.org/xe/Feature_Articles/8087 >>>> >>>> Also now V-Ray has a official plugin: >>>> http://www.chaosgroup.com/en/2/vray_blender.html >>>> >>>> One of The best resources to learning: >>>> http://www.blenderguru.com/ >>>> >>>> Community: >>>> http://blenderartists.org/forum/index.php >>>> >>>> Softimage Theme for Blender: >>>> >>>> http://blenderartists.org/forum/showthread.php?227802-THEME-Softimage-2-70 >>>> >>>> Blender 2.70 Overview of New Features: >>>> >>>> http://cgcookie.com/blender/cgc-courses/blender-2-70-overview-new-features/ >>>> >>>> >>>> Other works with Blender: >>>> >>>> http://libregraphicsworld.org/blog/entry/10-best-commercials-made-with-blender-in-2013 >>>> >>>> >>>> Cheers. >>>> Paulo Duarte >>>> >>>> >>>> >>>> -- >>>> www.pauloduarte.ws >>>> >>> >>> >> >> >> -- >> www.edschiffer.com >> > > > > -- > www.pauloduarte.ws >

