On 04/03/14 20:10, Jonah Friedman wrote:
So if geometry is added to your characters, or more characters were added,
your passes can be kept up to date by keeping the sort groups in the assets up to date.

Overall though, it's very simple to use and none of our lighters has had any problems picking it up.
The Sort Controller allows a lot of different workflows and these can be as simple or complicated as they need to be, and it's not an all or nothing proposition.
It works on jobs of all sizes and has served us well for many years. 

Man.. can't count how many times this would have been invaluable.. Thank you!
On 04/03/14 20:10, Jonah Friedman wrote:
By adding a layer of proceduralism to passes and partitions, the Sort Controller puts Softimage passes another five years ahead of... well.. never mind!

That would come to ~..17 ..and counting


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