Alok, is there a chance to see what you've done? sounds interesting!

Francisco.



2014-04-29 6:20 GMT-03:00 Alok Gandhi <[email protected]>:

> Just to update, I ended up doing an app for iOs and Android using Unity3D.
> Had to write my own chroma key shader but I am happy with the results, the
> shader algorithm needs a little bit more love but I am happy with a good
> start. It is not finished yet but progressing in the right direction at the
> right speed.
>
> Unity FTW!
>
>
> On Fri, Apr 25, 2014 at 1:18 PM, Alok Gandhi <[email protected]>wrote:
>
>> Sure! thanks!
>>
>>
>> On Fri, Apr 25, 2014 at 1:16 PM, Thomas Volkmann <
>> [email protected]> wrote:
>>
>>>   Sounds like a fun project!
>>>  You could take a look at Cortex-vfx and Gaffer as well.
>>>  https://code.google.com/p/cortex-vfx/
>>>  http://imageengine.github.io/gaffer/
>>>  O even TuttleOFX: http://opensource.mikrosimage.eu/tuttle.html
>>>  I didn't have the chance to do anything with these, but maybe it's even
>>> a better option than ImageMagick.
>>>  Let me know how it goes :)
>>>
>>>
>>> Alok Gandhi <[email protected]> hat am 25. April 2014 um 09:09
>>> geschrieben:
>>>
>>>  Thanks Thomas, I have developed using ImageMagick before but never
>>> thought of that. It can be all done in python with a nice UI in QT. Cool
>>> thanks.
>>>
>>>
>>>  On Fri, Apr 25, 2014 at 12:33 PM, Thomas Volkmann <
>>> [email protected]> wrote:
>>>
>>>   ImageMagick maybe?
>>> http://www.imagemagick.org/discourse-server/viewtopic.php?t=14394
>>>  Blender should be easy to set up for this as well.
>>>
>>>
>>> Alok Gandhi < [email protected]> hat am 25. April 2014 um 07:32
>>> geschrieben:
>>>
>>>   I am looking for an application which can do automated keying.
>>>
>>>  A client of mine wants to get an automated process, used by non-artist
>>> with some kind of interface to do automated keying.
>>>
>>>  I was thinking of doing a nuke script / plugin to do this.
>>>
>>>  Any other ideas ?
>>>
>>>
>>> --
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>> --
>>>
>>>
>>>
>>>
>>
>>
>>
>> --
>>
>
>
>
> --
>

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