If the camera transfered between Softimage and 3DS Max correctly but
didn't import into C4D correctly, it is likely a C4D bug I would guess
and probably should be reported to them with an example file.  Given
how much work has been done with Exocortex Crate, I would think that
the camera transforms, at least if they aren't very unique setups,
should transfer correctly.
-ben

On Fri, May 2, 2014 at 5:33 PM, Artur Woźniak <[email protected]> wrote:
> I used crate Alembic to move things from C4D as well as 3ds Max and camera
> is always f....d. I needed FBX to move camera. No problems the other way
> around.
>
> Artur
>
>
> 2014-05-02 20:30 GMT+02:00 olivier jeannel <[email protected]>:
>
>> Ok, so the answer is : Yes, Mom4 include a complete Crate (Alembic i/o)
>> license.
>>
>>
>>
>> Le 02/05/2014 19:26, olivier jeannel a écrit :
>>
>> Halucinatingly gooooood ! Waaaa !
>>
>> Yes C4d has out of the box Alembic import/export.
>> I was wonderig if Momentum4 was offering that option, or if Exocortex
>> Crate was an obligation.
>>
>>
>>
>>
>>
>> Le 02/05/2014 19:12, Simon Reeves a écrit :
>>
>> I was talking about exocortex's alembic for xsi by the way  - native
>> alembic in C4D I think?
>>
>> This is the job I meant, we mostly moved around cameras and particles
>> http://analogstudio.co.uk/work/meridian I forget now even which shots are
>> C4D and which are xsi (and which are max) ;)
>>
>> Olivier Momentum 4's standard way to cache is alembic isn't it? As it's
>> all exocortex software, annoying if you don't have it, good if you do.
>>
>>
>>>
>>> On Fri, May 2, 2014 at 12:31 PM, olivier jeannel
>>> <[email protected]> wrote:
>>>>
>>>> So, is the Momentum4 integrated Alembic enough ?imon Reeves
>>
>>
>>
>>
>



-- 
Best regards,
Ben Houston
Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom
http://Clara.io - Professional-Grade WebGL-based 3D Content Creation

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