If the camera transfered between Softimage and 3DS Max correctly but didn't import into C4D correctly, it is likely a C4D bug I would guess and probably should be reported to them with an example file. Given how much work has been done with Exocortex Crate, I would think that the camera transforms, at least if they aren't very unique setups, should transfer correctly. -ben
On Fri, May 2, 2014 at 5:33 PM, Artur Woźniak <[email protected]> wrote: > I used crate Alembic to move things from C4D as well as 3ds Max and camera > is always f....d. I needed FBX to move camera. No problems the other way > around. > > Artur > > > 2014-05-02 20:30 GMT+02:00 olivier jeannel <[email protected]>: > >> Ok, so the answer is : Yes, Mom4 include a complete Crate (Alembic i/o) >> license. >> >> >> >> Le 02/05/2014 19:26, olivier jeannel a écrit : >> >> Halucinatingly gooooood ! Waaaa ! >> >> Yes C4d has out of the box Alembic import/export. >> I was wonderig if Momentum4 was offering that option, or if Exocortex >> Crate was an obligation. >> >> >> >> >> >> Le 02/05/2014 19:12, Simon Reeves a écrit : >> >> I was talking about exocortex's alembic for xsi by the way - native >> alembic in C4D I think? >> >> This is the job I meant, we mostly moved around cameras and particles >> http://analogstudio.co.uk/work/meridian I forget now even which shots are >> C4D and which are xsi (and which are max) ;) >> >> Olivier Momentum 4's standard way to cache is alembic isn't it? As it's >> all exocortex software, annoying if you don't have it, good if you do. >> >> >>> >>> On Fri, May 2, 2014 at 12:31 PM, olivier jeannel >>> <[email protected]> wrote: >>>> >>>> So, is the Momentum4 integrated Alembic enough ?imon Reeves >> >> >> >> > -- Best regards, Ben Houston Voice: 613-762-4113 Skype: ben.exocortex Twitter: @exocortexcom http://Clara.io - Professional-Grade WebGL-based 3D Content Creation

