"Reskinning the menus vertically without changing command names or wrapping the commands, or moving the existing snapping options to two rows somewhere else is just that, moving the click to a different area, not what you click and what it produces." thanks Raff, well that was sort of what I though as well when I saw the xsi/maya ui, I am really not an expert in this subject, but yeah thats what I thought as well.for instance, I am currently learning modo and using a custom ui layout called zen, but if I needed to I could switch to the regular default layout in a snap with one or two clicks.. So if the xsi/maya ui that was posted was to propose something similar in terms of usability I'll be keen to try it at least to see for myself. In the end maya is maya and I ll still use its commands, etc. with or without any ui plugin, but If I can get the ui to bug me lessthan it currently does with a plugin (Like I was already doing with Nexx for maya..) , that'll be cool. I do moslty modeling/lookdev/lighting in maya so not sure that would affect a lot,would need to test to have a better grasp of what I am dealing with.
-Manuel IMDB | Portfolio | Vimeo | Linkedin > Date: Fri, 9 May 2014 16:16:05 +0200 > From: [email protected] > To: [email protected] > Subject: Re: XSI GUI for Maya > > In my defense, my use of the phrase "look and feel" was meant to > encompass parts of the workflow as well. > And I was talking hypothetically anyway... ;) > > -- > > Leendert A. Hartog AKA Hirazi Blue > Administrator NOT the owner of si-community.com >

