"Reskinning the menus vertically without changing command names or wrapping the 
commands, or moving the existing snapping options to two rows somewhere else is 
just that, moving the click to a different area, not what you click and what it 
produces." 
thanks Raff, well that was sort of what I though as well when I saw the 
xsi/maya ui, I am really not an expert in this subject, but yeah thats what I 
thought as well.for instance, I am currently learning modo and using a custom 
ui layout called zen, but if I needed to I could switch to the regular default 
layout in a snap with one or two clicks.. So if the xsi/maya ui that was posted 
was to propose something similar in terms of usability I'll be keen to try it 
at least to see for myself. In the end maya is maya and I ll still use its 
commands, etc. with or without any ui plugin, but  If I can get the ui to bug 
me lessthan it currently does with a plugin (Like I was already doing with Nexx 
for maya..) , that'll be cool.   I do moslty modeling/lookdev/lighting in maya 
so not sure that would affect a lot,would need to test to have a better grasp 
of what I am dealing with.

-Manuel



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> Date: Fri, 9 May 2014 16:16:05 +0200
> From: [email protected]
> To: [email protected]
> Subject: Re: XSI GUI for Maya
> 
> In my defense,  my use of the phrase "look and feel" was meant to 
> encompass parts of the workflow as well.
> And I was talking hypothetically anyway... ;)
> 
> -- 
> 
> Leendert A. Hartog AKA Hirazi Blue
> Administrator NOT the owner of si-community.com
> 
                                          

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