I´ve tried it. But not with ICE setup. Rather animating the divot for active/ 
inactive in a default RBD (no plugins) from the CTRL+4 simulate tab.
I got the scene at home. I´ll try to upload it later.


 
David Rivera
3D Compositor/Animator
LinkedIN
Behance
VFX Reel
On Saturday, May 10, 2014 9:45 AM, Szabolcs Matefy <[email protected]> wrote:
 
Hey
 
I’d like to know if constrained animation can serve as initial state for rigid 
body physics
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