This looks really cool. https://vimeo.com/64140693
On Mon, May 12, 2014 at 1:40 PM, Jordi Bares <[email protected]> wrote: > Its a very big application... It was a year ago although they did wrap a > few things nicely. > > :-) > > Sent from my iPhone > > On 8 Apr 2014, at 22:52, Chris Johnson <[email protected]> wrote: > > Wow Jordi...where was this a year ago? A huge task you've taken on...I'll > have to revisit Houdini again and go through all this documentation > accordingly. Figure out what I was doing wrong the first couple projects I > did with Houdini. > > Thanks very much! > > > On Tue, Apr 8, 2014 at 8:13 PM, Martin Contel <[email protected]>wrote: > >> Data management makes sense to me. >> >> Thanks Jordi! >> >> -- >> Martin Contel >> Square Enix (Visual Works) >> >> >> On Wed, Apr 9, 2014 at 2:20 AM, Jordi Bares <[email protected]> wrote: >> >>> I got that feeling… will do that first then. >>> >>> thx >>> >>> >>> BTW, for all of you following this thread AND living in London or >>> nearby, I will ask you to *please email me privately* as I want to test >>> something I have been working on… nothing weird, don't worry. ;-) I >>> simply don't want to add noise for those that don't live in London. >>> >>> thx >>> >>> Jordi Bares >>> [email protected] >>> >>> On 8 Apr 2014, at 17:59, Oscar Juarez <[email protected]> wrote: >>> >>> I would say Data management since is a bigger scope, which has >>> repercusions on everything else. >>> >>> >>> On Tue, Apr 8, 2014 at 6:43 PM, Cristobal Infante <[email protected]>wrote: >>> >>>> what ever feels more natural for you Jordi... >>>> >>>> >>>> On Tuesday, 8 April 2014, Peter Agg <[email protected]> wrote: >>>> >>>>> Rigging before data management? >>>>> >>>>> I think the phrase cart before horse comes to mind! :) >>>>> >>>>> >>>>> On 8 April 2014 17:26, Jordi Bares <[email protected]> wrote: >>>>> >>>>> My aim with Data Management was to discuss the benefits of approaching >>>>> the workflow given all the files are external to the scene, from models, >>>>> textures, animation caches, motion, etc… >>>>> >>>>> Referencing is great but brings some major organisation and >>>>> infrastructure problems too… for example, we have just finished a job with >>>>> fluids and has taken 14 Tb of data!!!!! >>>>> >>>>> This was a ver small 80 shots movie done but a couple of guy only so >>>>> you can imagine the implications… >>>>> >>>>> Because some of these are not obvious may be Rigging would be a good >>>>> start given that you will see the face of caching things out so later when >>>>> I talk about that it will make sense... >>>>> >>>>> :-P >>>>> >>>>> On the other hand it may be a good thing to go through that before so >>>>> the concepts make sense when rigging... >>>>> >>>>> Difficult decision... >>>>> >>>>> Still up for rigging then? >>>>> >>>>> Jordi Bares >>>>> [email protected] >>>>> >>>>> On 8 Apr 2014, at 16:08, wavo <[email protected]> wrote: >>>>> >>>>> RIGGING...RIGGING...RIGGING >>>>> >>>>> >>>>> Am 4/8/2014 11:07 AM, schrieb Jordi Bares: >>>>> >>>>> And another one!!! >>>>> >>>>> Please let me know if you prefer me to jump to Data management for >>>>> the next one or Rigging... >>>>> >>>>> >>>>> http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=31012&start=200 >>>>> >>>>> >>>>> Cheers >>>>> >>>>> >>>>> Jordi Bares >>>>> [email protected] >>>>> >>>>> On 4 Apr 2014, at 23:26, Christian Lattuada < >>>>> [email protected]> wrote: >>>>> >>>>> Cheers mate! >>>>> Have a beer, we owe you. >>>>> >>>>> .........:......... >>>>> Christian Lattuada >>>>> >>>>> tel +39 3331277475 >>>>> ................... >>>>> >>>>> >>>>> On Fri, Apr 4, 2014 at 11:40 PM, Jordi Bares <[email protected]>wrote: >>>>> >>>>> :-))) >>>>> >>>>> In the meantime check the >>>>> >>>>> >>> >>> >> > -- www.johnrichardsanchez.com

