Hi guys

I'm having the following ICE topology issue which ill describe bellow:

I'm using 2 nulls to distribute a series of pillars between them (using
create copies from Polygon Mesh node)
I want these cloned pillars to adjust the height accordingly to the 2 nulls
height but since the pillars have some modelled details I cant use scale,
nor flatten part of the geometry to either the top or bottom.
So I first created an ICE tree on the pillar with a simple Test Inside Null
to define an area of the pillar that can be moved and stored as an Ice
property.
Then my cloned pilars top part is aligned with the nulls height while the
bottom part that was stored on the ICE property gets moved down to touch
the ground.

So basically my issue is that I cannot get the deltas of each of the
pillars, I only get the first pillar delta that gets cloned, so the only
way around this was use a repeat node that iterates all the vertices and is
really really slow if the geometry is complex.

Since ICE already iterates every vertice this isn't efficient (for now is
just a workaround) so if someone more experienced with dealing with ICE
topology changes can shed some light in how to deal with this issue would
be greatly appreciated.

Cheers

Nuno

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