We have used Polytrans for this, but if you have access to Rhino or Maya they can produce a fairly well tesselated polymesh for you.
Morten Den 19. maj 2014 kl. 20:31 skrev Ryan Maguire <[email protected]>: > I haven't found a decent way of getting .IGS files into softimage without > having to rebuild parts of the mesh. I have tried 3ds max and everything > always imports flawlessly in that software, I guess this . I have tried > exporting .FBX & .OBJ. I can never get into softimage without issues. > > -Ryan

