We have used Polytrans for this, but if you have access to Rhino or Maya
they can produce a fairly well tesselated polymesh for you.

Morten




Den 19. maj 2014 kl. 20:31 skrev Ryan Maguire <[email protected]>:

> I haven't found a decent way of getting .IGS files into softimage without
> having to rebuild parts of the mesh.  I have tried 3ds max and everything
> always imports flawlessly in that software, I guess this . I have tried
> exporting .FBX & .OBJ. I can never get into softimage without issues.
> 
> -Ryan

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