Depends on how you want to attack the problem and how many parameters you want to hide/unhide in the PPGLayout.
If it’s only one or two parameters, you can call Parameter.Show(), then follow with PPG.Refresh() to update the PPG. If you have a large number of parameters, then it might be easier to write your own PPG_DefineLayout () function and call it explicitly as needed from an _OnChanged() or _OnClicked() PPG Event, or during _OnInit(). In either case you may run into display glitches with hiding/unhiding parameters dynamically such as indenting and other alignments getting screwed up, or PPG’s growing/shrinking pushing things into undesirable locations – especially if embedding the logic into something like a relational view. I generally enable/disable parameters instead using Parameter.Enable() as it keeps the PPG size constant and better informs the user of the options available in the tool. Seeing which buttons/parameters activate the enabled/disabled parameters also helps educate the user of the cause n’ effect relationship. In many cases enable/disable doesn’t require a call to PPG.Refresh() making it faster for PPG’s that have a large number of parameters. We have a few custom properties with 400+ parameters. Enabling/disabling parameters is significantly faster than hiding/unhiding parameters in those cases. Matt From: [email protected] [mailto:[email protected]] On Behalf Of Dan Yargici Sent: Monday, June 02, 2014 9:38 AM To: [email protected] Subject: Hiding an item from a PPG I'd like my self-installed custom property to hide or show one dropdown depending on the value set by another, and I'm failing miserably. Do I need to completely rebuild my PPGLayout just to do this? That seems wrong to me. If that is the case, how should I best structure my code in order to repeatedly rebuild the layout via the triggered OnChanged event? Should I always build it in my own function or in the "_DefineLayout" section of the plugin (as made by the SDK Wizard) As you can tell, I'm new to this. Thanks, DAN

