Hey guys,

I'm digging out this post to say that we could use a freelance rigger here
at Blur for 4 to 6 weeks. (Now to early August)
Contact *[email protected] <[email protected]> *if interested.

thanks,
Jeremie



On 21 March 2014 09:48, Tim Crowson <[email protected]> wrote:

>  Steve must be getting lazy. It was bound to happen.
> -Tim
> P.S. Not Caron, a different Steve.
>
>
> On 3/21/2014 11:09 AM, Jeremie Passerin wrote:
>
> Digging out this email to say that we could still use another pair of
> hands here for a month or two.
> Any freelancer in the US available ? Contact [email protected]
>
>  Jeremie
>
>
> On 8 October 2013 21:39, Jeremie Passerin <[email protected]> wrote:
>
>> He he,
>> Quake is indeed still in use at Blur ;-)
>>
>>
>> On 8 October 2013 15:46, Sebastien Sterling <[email protected]
>> > wrote:
>>
>>>  TF2  seems to be a pan studio phenomena
>>>
>>>
>>> On 8 October 2013 20:56, Tim Crowson <[email protected]>
>>> wrote:
>>>
>>>>  What? Steve hasn't gotten the Blur crowd into TF2? For shame!
>>>> -Tim
>>>>
>>>>
>>>> On 10/8/2013 1:01 PM, Christopher Crouzet wrote:
>>>>
>>>> I've heard that candidates need to be good at Quake 3 too?
>>>>
>>>>
>>>>  PS: B&C VIP Studio, here's a proper job ad, take note!
>>>>
>>>>
>>>> On 8 October 2013 19:08, Jeremie Passerin <[email protected]> wrote:
>>>>
>>>>>
>>>>>  Hey guys,
>>>>>
>>>>>  I thought it might help if I post that here :
>>>>>
>>>>> *Blur Studio is looking for an experienced Rigger with knowledge of
>>>>> Softimage rigging tools including; joint and skeleton creation, skinning
>>>>> and weighting, IK setup, blend-shapes and deformers. Qualified candidates
>>>>> should have a solid understanding of anatomy and articulation of realistic
>>>>> humans and creatures. Experience with Python is strongly recommended. 
>>>>> Basic
>>>>> modeling skills as well as a good understanding of polygonal mesh flow and
>>>>> traditional animation principles is a bonus. *
>>>>> *Please submit reel, resume and salary requirement to [email protected]
>>>>> <[email protected]>*
>>>>>
>>>>>  I'll be the one reviewing the applications and I'd like to add that
>>>>> I'll be paying attention to the quality of the deformations. Lot's of high
>>>>> quality production work to do. Knowledge of python/softimage sdk is
>>>>> definitely a plus (I could use help to develop tools here !)
>>>>> Also, I know it's sad but we might not be able to get a visa (No H1B
>>>>> left for this year), so we will probably consider American or people with 
>>>>> a
>>>>> US work visa first. But you can still apply anyway.
>>>>>
>>>>>  thanks,
>>>>>  Jeremie
>>>>>
>>>>> --------------------------
>>>>> To unsubscribe: mail [email protected] with
>>>>> subject "unsubscribe" and reply to the confirmation email.
>>>>>
>>>>
>>>>
>>>>
>>>> --------------------------
>>>> To unsubscribe: mail [email protected] with subject 
>>>> "unsubscribe" and reply to the confirmation email.
>>>>
>>>>
>>>>  --
>>>>
>>>>
>>>>
>>>
>

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