To do face rig i used shapes and bones.

I want do animation test to understand can i use houdini for character
animation. the main advantage is possibility change rig at any place. I can
even do copy-paste part of rig between different sessions of Houdini.

Confuses the issue of speed when i play my scene. Animation test will show
me - i need study Maya or not. I very hope houdini will my favorite
programm.

Look this
http://www.sidefx.com/index.php?option=com_content&task=view&id=2750&Itemid=66


2014-07-15 11:49 GMT+04:00 wavo <[email protected]>:

>  looks not so bad, thumbs up,
>
> what do you missing(compared with softimage)? you controll the mouth via
> an nurbsface or is it shapebased?,
> thanks for showing,
>
> Walter
>
>
> Am 7/14/2014 4:51 PM, schrieb Max Evgrafov:
>
> https://www.youtube.com/watch?v=3lS-JGTxLBc
> https://www.youtube.com/watch?v=WjM-u1BOClU
>
>
>  --
> Евграфов Максим.(Summatr)
> https://vimeo.com/user3098735/videos
> -------------------------------------------------------
> Хорошего Вам настроения !!! :-)
>
>
>
> --
>
>
> *Walter Volbers*
>  Senior Animator
>
> *FIFTYEIGHT* 3D
> Animation & Digital Effects GmbH
>
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> Germany
>
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> Telefax +49 (0) 69.48 000 55.15
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-- 
Евграфов Максим.(Summatr)
https://vimeo.com/user3098735/videos
-------------------------------------------------------
Хорошего Вам настроения !!! :-)

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