Thanks for the tip Matt. I ended up using the MappedItems in my solution.
2014-07-16 13:55 GMT-04:00 Matt Lind <[email protected]>: > It’s been a while since I’ve done mixer stuff in code, but if memory > serves you want to take a look at: Clip.MappedItems in the SDK docs. > > > > If you want to get the driving source from the parameter object, you may > need to use Parameter.Sources instead of Parameter.Source. The former > being an array (collection) of sources driving the parameter on the current > frame. Mostly applies in situations when animation layers are in use. > > > > Expect to resolve multiple layers of indirection to find what you’re > looking for. > > > > > > Matt > > > > > > > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *François Painchaud > *Sent:* Wednesday, July 16, 2014 10:16 AM > *To:* [email protected] > *Subject:* Scripting - How to retrieve a parameter fcurve stored in a > mixer clip? > > > > Calling all scripting experts... > > From a parameter object (a shape weight for example), how can I retrieve > the fcurve animating this parameter, knowing that this fcurve is stored in > a mixer clip? Where do I go from Parameter.Source? > > It must be fairly simple, but the answer eludes me. I am using Python. > > > > Thanks, > > François > > >

