Thanks for the tip Matt. I ended up using the MappedItems in my solution.


2014-07-16 13:55 GMT-04:00 Matt Lind <[email protected]>:

> It’s been a while since I’ve done mixer stuff in code, but if memory
> serves you want to take a look at: Clip.MappedItems in the SDK docs.
>
>
>
> If you want to get the driving source from the parameter object, you may
> need to use Parameter.Sources instead of Parameter.Source.  The former
> being an array (collection) of sources driving the parameter on the current
> frame.  Mostly applies in situations when animation layers are in use.
>
>
>
> Expect to resolve multiple layers of indirection to find what you’re
> looking for.
>
>
>
>
>
> Matt
>
>
>
>
>
>
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *François Painchaud
> *Sent:* Wednesday, July 16, 2014 10:16 AM
> *To:* [email protected]
> *Subject:* Scripting - How to retrieve a parameter fcurve stored in a
> mixer clip?
>
>
>
> Calling all scripting experts...
>
> From a parameter object (a shape weight for example), how can I retrieve
> the fcurve animating this parameter, knowing that this fcurve is stored in
> a mixer clip? Where do I go from Parameter.Source?
>
> It must be fairly simple, but the answer eludes me. I am using Python.
>
>
>
> Thanks,
>
> François
>
>
>

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