Hi all!
Lately I've been trying to port a small little PyQT tool I made over to
XSI, but I'm running into a little problem: I've been trying to figure
out a way I could get a python script to fire off upon loading of a
specific scene (Ideally this would be the equivalent of the scriptNode
in Maya).
I guess I could make a plugin that looks specifically for a custom event
of the scene load and match it by name, then store that with my project,
but I'm wondering if there is a more elegant solution already for this
that I've overlooked.
Thanks!
- Making custom events scene-specific? Yi Liang Siew
-