i remember a time when half a million polygons would pretty mush kill 3DS
max, i assume they've done a bit of head work on performance.


On 6 August 2014 13:49, olivier jeannel <[email protected]> wrote:

> Yeah, well we already have the rock generator... Though, I'm not sure it's
> that usable in terms of speed.
> Wonder how it compares to Max.
>
>
> Le 06/08/2014 14:29, Sebastien Sterling a écrit :
>
>  All doable in ICE i take it, but people do seem to make a lot of stuffs
>> generators for max.
>>
>
>

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