i remember a time when half a million polygons would pretty mush kill 3DS max, i assume they've done a bit of head work on performance.
On 6 August 2014 13:49, olivier jeannel <[email protected]> wrote: > Yeah, well we already have the rock generator... Though, I'm not sure it's > that usable in terms of speed. > Wonder how it compares to Max. > > > Le 06/08/2014 14:29, Sebastien Sterling a écrit : > > All doable in ICE i take it, but people do seem to make a lot of stuffs >> generators for max. >> > >

