Man, some solutions to potentially really time consuming things can come in really tiny scripts :)

On 08/07/14 17:53, Steven Caron wrote:
yes, i failed to read you extremely long email outlining exactly that ;)

because i was lazy here is a script to help you...

# python start
# select all the objects with disabled op stacks
# attempts to find the bottom op in the stack and enable it and all of the above ops
from sipyutils import si # win32com.client.Dispatch('XSI.Application')

for item in si().Selection:    
    stack = list(item.ActivePrimitive.ConstructionHistory)
    if stack:
        # order reversed
        si().DeactivateAbove(stack[-1], False)
# python end




On Thu, Aug 7, 2014 at 12:25 PM, Tim Bolland <[email protected]> wrote:
Hi, I checked this box originally, saved the file with operators disabled ( and my debugging done ), then unchecked the box again thinking that the operators would now be enabled when I opened the scene. This isn't the case, It's like the disabled operators have been saved into the scene. Is this normal behaviour?

Cheers,

Tim


From: [email protected]
Date: Thu, 7 Aug 2014 12:11:51 -0700
Subject: Re: Scene constantly stuck with geometry operators disabled.
To: [email protected]


check your prefs, there is a mode to disable ops on load... it is for debugging purposes


On Thu, Aug 7, 2014 at 12:06 PM, Tim Bolland <[email protected]> wrote:
HI, I opened a scene with geometry operators disabled in order to hide a bunch of ICE trees at start up. I then saved it out and turned off the "Disable geometry operators on start up" button, expecting the next time I open the scene to have them re-enabled. However they are stuck on disable and can't find a way to turn them back on. 

Any ideas? I'm using 2015.

Regards,

Tim





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