https://www.youtube.com/watch?v=l1hV8BqsCEA


On Thu, Sep 4, 2014 at 8:18 AM, Nicolas Esposito <3dv...@gmail.com> wrote:

> Hi guys,
>
> I have roughly 100 animations downloaded from Mixamo website ( I'm
> currently working as animator on a game related project ).
> All the animations are in FBX and some of them are BVH, so basically I
> need to apply those animations to my rig.
>
> The rig itself is built using the Epic plugin for Maya called ART, which
> is a kind of Species plugin extended to work with non human character as
> well.
>
> So...since the bone names are different between the FBX and my rig is
> there a way to apply the FBX animation to my custom rig ala Motor as in
> Softimage?
> As you all know in Softimage it takes roughly 1 minutes to setup
> everything and match the bones between different rigs...what about Maya?
>
> Please give me good news :)
>
> PS: Going thru Softimage to do this is not an option due to rig
> restrictions and it'll mess up lots of stuff, I already tried.
>
> Cheers
>
> Nicolas
>

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