https://www.youtube.com/watch?v=l1hV8BqsCEA
On Thu, Sep 4, 2014 at 8:18 AM, Nicolas Esposito <3dv...@gmail.com> wrote: > Hi guys, > > I have roughly 100 animations downloaded from Mixamo website ( I'm > currently working as animator on a game related project ). > All the animations are in FBX and some of them are BVH, so basically I > need to apply those animations to my rig. > > The rig itself is built using the Epic plugin for Maya called ART, which > is a kind of Species plugin extended to work with non human character as > well. > > So...since the bone names are different between the FBX and my rig is > there a way to apply the FBX animation to my custom rig ala Motor as in > Softimage? > As you all know in Softimage it takes roughly 1 minutes to setup > everything and match the bones between different rigs...what about Maya? > > Please give me good news :) > > PS: Going thru Softimage to do this is not an option due to rig > restrictions and it'll mess up lots of stuff, I already tried. > > Cheers > > Nicolas >