Hi Sebastian

Do you mind sending us the Alembic file you exported from Houdini?
Vec3f is a basic type we support in XSI Alembic, unless Houdini exports the 
data into some unexpected Alembic type.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Sebastian Kowalski
Sent: Thursday, September 11, 2014 3:45 AM
To: [email protected]
Subject: Re: alembic from hou to xsi issues

I can work with that issue. just writing 3 different float attributes for every 
vector attribute I need. Stupid, but a workaround,....again.

s.

Am 10.09.2014 um 21:21 schrieb Andy Goehler 
<[email protected]<mailto:[email protected]>>:


Hi Sebastian,

as already mentioned Exocortex Crate does this reliable.
See here: http://exocortex.com/blog/crate_custom_attribute_softimage

Just a side note, getting custom attributes from XSI into Houdini can be a pain 
too and I've had much better luck exporting those from 2015 with its onboard 
Alembic than with Crate.

Andy

On Sep 10, 2014, at 17:29, Sebastian Kowalski 
<[email protected]<mailto:[email protected]>> wrote:


I am exporting some points into an alembic file from houdini to xsi and stumble 
on one issue.

Transferring attributes works good for what you could call 'factory attributes' 
like P or v (we have to rename that to something with more than just one 
letter, cause it wont appear in xsi).
But I also compute angular velocity (w) and couple other 'arbitrary user 
attributes', all vectors (3f). This suckers come in as single float value. Not 
even as a array of 3 values per point.

As the same alembic file works like expected as re-import in houdini, I am 
pretty sure it is an eff up in xsi.
Just want to make sure I am not doing something stupid.
Anyone experience the same?
Its with the 2015 version of xsi.

sebastian


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