I'm pretty sure this can be done with 3dsmax or maya out of the box much more easily and in a far more professional way. Because they are the topmost 3d packages available and therefore they *must* be the most sophisticated ones! With maya that could be surely achived with bifröst!
/sarcasm off Today a collegue told me something really astonishing: Someone wrote him a script for use inside of 3dsmax. This script allowed him to change parameters on several objects at once! He was so amazed… sven From: [email protected] [mailto:[email protected]] On Behalf Of Paulo Cesar Duarte Sent: Wednesday, September 17, 2014 5:34 PM To: [email protected] Subject: ICE VorleX Muscle System Looks very good: https://vimeo.com/106103487 -- paulo-duarte.com

