Don't know how it was extruded, but the integration with actors' very dynamic movements is excellent!
don't know exactly where real cloth starts or ends! :]

On 10/02/14 16:56, Steven Caron wrote:
if they are generating the data from strands then they know the start and end, as long as they know the vertical start and end it wouldn't be very hard to generate the the UVs along with the mesh.

On Thu, Oct 2, 2014 at 1:53 PM, Manny Papamanos <[email protected]> wrote:
The long extruded element may already be generated as a whole piece,
and then is 'masked' off.
Would definitely be easier if it were patch/nurbsĀ  based.



Manny Papamanos
Product Support Specialist
Americas Frontline Technical Support
Customer Service and Support

From: [email protected] [mailto:[email protected]] On Behalf Of adrian wyer
Sent: Thursday, October 02, 2014 6:46 AM
To: [email protected]
Subject: RE: Glasswoks Lycra

any idea how the UVs were created?

a


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