this sounds like something paul smith addressed in one of his 'ICE
renderer' tutorials on vimeo.

On 16 October 2014 15:37, <[email protected]> wrote:

>   Gator as in my previous, retardedly short mail – or ICE of course! (get
> closest location –> get data UV –> set data)
>
>  *From:* Tim Crowson <[email protected]>
> *Sent:* Thursday, October 16, 2014 4:11 PM
> *To:* [email protected]
> *Subject:* UV projection by raycasting from geo?
>
> Is it possible to create a UV projection similar to a camera projection,
> but using geometry as the projector instead? I have a deforming surface
> with another deforming surface above it, and I'd like to use one mesh to
> project UVs onto the other...
> --
>
>
> *-Tim Crowson*
>



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