simpler than you're expecting. In a basic way:

Get_Particle_Emit_Location -> getData (cls.WeightMapCls.Weight_Map.Weights)
-> speed input of your emit node.



On 20 October 2014 13:51, Morten Bartholdy <[email protected]> wrote:

>     I am trying to use a weightmap on my emitter to drive/multiply
> particle speed in a simple particle simulation. I have run in to the old
> context mismatch between polymesh data and pointclouds trying to put my
> weightmap values into emission speed. I am guessing I should find weightmap
> values at emit locations, but have no idea if this is right or for that
> matter how to do it. Any help or pointers will be much appreciated.
>
>
>
> Thanks - Morten
>
>
>
>
>



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