You can get the pointPositions from another pointcloud and feed them into
the positions port of an Add Point node in your new pointcloud, then move
them with forces etc.


On 20 October 2014 15:24, Morten Bartholdy <x...@colorshopvfx.dk> wrote:

>   I would like to emit particles from a cached pointcloud but it seems
> there is no way to plug a pointcloud directly in as emitter - how is this
> done?
>
>
>
> Morten
>
>
>
>
>



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