Nope, it was just tiling the first texture... will have to play around with this one some more i guess.
On Sun, Nov 2, 2014 at 11:54 AM, Ognjen Vukovic <[email protected]> wrote: > Judging by that video it looks like that tool is just for arranging the > uvs for further texture work, i already have the uv's finished and he > textures are done, just need them in ice, but i found out how to do it. I > forgot to look at the actual texture node where you can remap the uv > attribute, then it was just a matter of reading all the textures in and > adding them together... > > Sometimes you really need to get a night of sleep in to open your eyes. > > On Sun, Nov 2, 2014 at 1:08 AM, Stephen Davidson <[email protected]> > wrote: > >> Does this help? >> http://vimeo.com/100931734 >> >> >> On Sat, Nov 1, 2014 at 6:42 PM, Ognjen Vukovic <[email protected]> wrote: >> >>> Hi everyone. >>> >>> Does anyone know how one would go around getting a udim texture into an >>> ice tree... i cant seem to get it working, im trying to color some fur from >>> Paul's fuzz plug-in but the tex wont register, i can only presume that ice >>> doesnt give two hecks about the <UDIM> token in the image clip so there >>> should probably be a way to set it up to read the texture info correctly? >>> Anyone know anything about this? >>> >>> Cheers, >>> Ogi. >>> >> >> >> >> -- >> >> Best Regards, >> * Stephen P. Davidson* >> >> *(954) 552-7956 <%28954%29%20552-7956>* [email protected] >> >> *Any sufficiently advanced technology is indistinguishable from magic* >> >> >> - Arthur C. Clarke >> >> <http://www.3danimationmagic.com> >> > >

