Nope, it was just tiling the first texture... will have to play around with
this one some more i guess.

On Sun, Nov 2, 2014 at 11:54 AM, Ognjen Vukovic <[email protected]> wrote:

> Judging by that video it looks like that tool is just for arranging the
> uvs for further texture work, i already have the uv's finished and he
> textures are done, just need them in ice, but i found out how to do it. I
> forgot to look at the actual texture node where you can remap the uv
> attribute, then it was just a matter of reading all the textures in and
> adding them together...
>
> Sometimes you really need to get a night of sleep in to open your eyes.
>
> On Sun, Nov 2, 2014 at 1:08 AM, Stephen Davidson <[email protected]>
> wrote:
>
>>  Does this help?
>> http://vimeo.com/100931734
>>
>>
>> On Sat, Nov 1, 2014 at 6:42 PM, Ognjen Vukovic <[email protected]> wrote:
>>
>>> Hi everyone.
>>>
>>> Does anyone know how one would go around getting a udim texture into an
>>> ice tree... i cant seem to get it working, im trying to color some fur from
>>> Paul's fuzz plug-in but the tex wont register, i can only presume that ice
>>> doesnt give two hecks about the <UDIM> token in the image clip so there
>>> should probably be a way to set it up to read the texture info correctly?
>>> Anyone know anything about this?
>>>
>>> Cheers,
>>> Ogi.
>>>
>>
>>
>>
>> --
>>
>> Best Regards,
>> *  Stephen P. Davidson*
>>
>> *(954) 552-7956 <%28954%29%20552-7956>*    [email protected]
>>
>> *Any sufficiently advanced technology is indistinguishable from magic*
>>
>>
>>    - Arthur C. Clarke
>>
>> <http://www.3danimationmagic.com>
>>
>
>

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