Sounds like you need to look into particle runtime expressions. They're
pretty powerful, if you don't mind a bit of basic coding. So, obviously not
as straightforward as something like ICE.

On Tue, Nov 4, 2014 at 4:38 AM, Gerbrand Nel <[email protected]> wrote:

> Hey guys. I ask here because this is till where the smart friendly people
> hang out.
> I need to change the size of particles based on their current position.
> I need to create a grid like effect, so as the particles move through
> space, they scale bigger and smaller based on their position in x and y.
> In ICE this is easy, not so much in MAYA.
> Anyone have any ideas for me?
> Thanks
>

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