Sounds like you need to look into particle runtime expressions. They're pretty powerful, if you don't mind a bit of basic coding. So, obviously not as straightforward as something like ICE.
On Tue, Nov 4, 2014 at 4:38 AM, Gerbrand Nel <[email protected]> wrote: > Hey guys. I ask here because this is till where the smart friendly people > hang out. > I need to change the size of particles based on their current position. > I need to create a grid like effect, so as the particles move through > space, they scale bigger and smaller based on their position in x and y. > In ICE this is easy, not so much in MAYA. > Anyone have any ideas for me? > Thanks >

