You could try loading the scene with geometry operators disabled
(preferences > data > scene debugging).

On Thu, Dec 4, 2014 at 6:01 PM, adrian wyer <[email protected]>
wrote:

>        it's not, i try and avoid clouds under models as they have caused
> me trouble in the past.....
>
>
>
>
>
> a
>
>
>  ------------------------------
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Stephen Blair
> *Sent:* 04 December 2014 18:03
> *To:* [email protected]
> *Subject:* Re: exclude objects when loading a scene
>
>
>
> You could try Load Recovery Journal File (Data Management prefs), if the
> cloud is in a model
>
>
>
> On Thu, Dec 4, 2014 at 12:40 PM, adrian wyer <
> [email protected]> wrote:
>
> hey guys, i have a scene with a particle system in that's borked!
>
> it's this one cloud, and i can load the scene, but not save (or delete the
> cloud manually) without crashing....
>
>
>
> is there a way to load a scene but NOT load a named object?
>
>
>
> i know i'm going out a limb here, but the previous version is borked too
> (even though i've rendered both on the farm, go figure)
>
> and an older scene is basically too old (lots of work to replicate)
>
>
>
> any ideas?
>
>
>
> thanks
>
>
>
>
>
> a
>
>
>
> Adrian Wyer
> Fluid Pictures
> 75-77 Margaret St.
> London
> W1W 8SY
> ++44(0) 207 580 0829
>
>
> [email protected]
>
> www.fluid-pictures.com
>
>
>
> Fluid Pictures Limited is registered in England and Wales.
> Company number:5657815
> VAT number: 872 6893 71
>
>
>
>
>

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