You could try loading the scene with geometry operators disabled (preferences > data > scene debugging).
On Thu, Dec 4, 2014 at 6:01 PM, adrian wyer <[email protected]> wrote: > it's not, i try and avoid clouds under models as they have caused > me trouble in the past..... > > > > > > a > > > ------------------------------ > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Stephen Blair > *Sent:* 04 December 2014 18:03 > *To:* [email protected] > *Subject:* Re: exclude objects when loading a scene > > > > You could try Load Recovery Journal File (Data Management prefs), if the > cloud is in a model > > > > On Thu, Dec 4, 2014 at 12:40 PM, adrian wyer < > [email protected]> wrote: > > hey guys, i have a scene with a particle system in that's borked! > > it's this one cloud, and i can load the scene, but not save (or delete the > cloud manually) without crashing.... > > > > is there a way to load a scene but NOT load a named object? > > > > i know i'm going out a limb here, but the previous version is borked too > (even though i've rendered both on the farm, go figure) > > and an older scene is basically too old (lots of work to replicate) > > > > any ideas? > > > > thanks > > > > > > a > > > > Adrian Wyer > Fluid Pictures > 75-77 Margaret St. > London > W1W 8SY > ++44(0) 207 580 0829 > > > [email protected] > > www.fluid-pictures.com > > > > Fluid Pictures Limited is registered in England and Wales. > Company number:5657815 > VAT number: 872 6893 71 > > > > >

