I think you are witnessing the great divide that is communication between Autodesk - mental ray - Nvidia On 12 Dec 2014 16:37, "Leendert A. Hartog" <hirazib...@live.nl> wrote:
> I'm quite possibly looking in all the wrong places, > but there seems to be a shader present in Softimage 2015 that doesn't seem > to be documented, > namely the "mib_illum_hair_x" hair shader ("hiding" in the basehair.dll), > it's also present in Maya 2015, but documentation seems sparse there also. > Am I missing something? > Any thoughts on this? > > Greetz > Leendert > > -- > > Leendert A. Hartog AKA Hirazi Blue > Administrator NOT the owner of si-community.com > >