where are the 2 min videos ? On 16 January 2015 at 00:31, Sven Constable <[email protected]> wrote:
> Exactly Mr. Fregtman. The Polygonizer stayed in its initial release at > ADSK. The tremendous work, Eric Mootz did with the Polygonizer to develop > it further and make it a really outstanding work in that area was of no > attention for ADSK. Not to mention the other plugins he developed. ADSK > bought or licensed some of it in an early stage, incorporated it in a > giving software and that’s it. Polygonizer was kept in version 1.0 for > Softimage by ADSK. Same happenend to Lagoa at version 1.0 as well. > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Alan Fregtman > *Sent:* Friday, January 16, 2015 12:59 AM > *To:* [email protected] > *Subject:* Re: H14 is out ! > > > > As I recall when Lagoa's ICE-based multiphysics simulator first released > with Softimage it was not bought, but licensed. Same thing with Mootz's > Polygonizer that AD bundled with Soft. > > That said, this year AD bought Lagoa Technologies, so now I'd assume they > most certainly own it now. > > > > > > On Thu Jan 15 2015 at 6:48:54 PM Sven Constable <[email protected]> > wrote: > > Yeah, Bifrost will never come close to ICE because it's ADSK. Remember > what happenend to Lagoa. It was a bomb when it came out in 2010. Thiago > Costa did amazing work to release version 1.0 of Lagoa. ADSK bought it and > it never get any further attention. It was kept at version 1.0! No further > development and Lagoa got buried. I'm not saying that Lagoa is on par > with Houdini, it's surely not. But the power of Lagoa got wasted. > > sven > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Raffaele Fragapane > *Sent:* Friday, January 16, 2015 12:34 AM > *To:* [email protected] > *Subject:* Re: H14 is out ! > > > > Maya has recently got pretty close to catching up to XSI 5 and in less > than another five or six years Bifrost should be on par with Moondust, and > now Houdini has almost caught up to XSI of Lagoa times. > > By this pace in less than 74 years for Maya, and only a dozen or so for > Houdini, we'll be where we would have been next year had Soft not been > killed! > > Totally looking forward to 2026 and 2089! > > The snow is pretty cool though :) > > > > On Fri, Jan 16, 2015 at 12:11 AM, Sven Constable <[email protected]> > wrote: > > Snow and sand reminds me of lagoa in Softimage on steroids. Go Houdini! >

