Hi Morten, thanks for the feedback. It is already possible to create simulated feathers with syflex (or momentum), altough it requires some setup.
here's a rough test: https://vimeo.com/118137118 (I'm cheating on the the ruffling feathers - they are not really simulated, but only turbulized, which is ok depending on the distance to camera) 2015-01-29 11:37 GMT-02:00 Cristiano Policarpo < cristiano.polica...@baloom.co>: > Very cool Fabricio, thank you! > > > On Friday, January 23, 2015, Fabricio Chamon <xsiml...@gmail.com> wrote: > >> Hi soft people! >> >> after the tragic softimage EOL announcement, I'm slowly learning >> houdini/maya. For those sticking with SI (me included), here's a tool I've >> been using for months to groom birds and other characters. It's all ICE of >> course, some script automations... in my opinion it offers a nice and fast >> workflow, let me know if you find it useful. (thanks to Jonah Friedman and >> Dan Yargici for some insights) >> >> addon: >> https://dl.dropboxusercontent.com/u/17263464/ICE/FC_Feather/FC_Feathers.xsiaddon >> documentation: >> https://dl.dropboxusercontent.com/u/17263464/ICE/FC_Feather/FC%20Feathers%20for%20Softimage%20-%20Documentation.pdf >> sample project: >> https://dl.dropboxusercontent.com/u/17263464/ICE/FC_Feather/FC_Feathers_Sample_Project.rar >> basic setup video: https://vimeo.com/117607338 >> sample work made with it: https://vimeo.com/68167579 >> >> thanks everyone for all knowledge shared in this list! >> >