There is a setting in the other options category of the 2015 documentation called Exact Words. It makes the search return only results that have that exact word in them and not ones where the searchterm is a part of the word. So something like "SetUserNormals" or "CreateUserNormals" will be rejected. It is on by default. Nice to have but not the best default in my opinion.
On Wed, Feb 18, 2015 at 5:17 PM, Steven Caron <[email protected]> wrote: > 2014... I cant remember what other filters I might have had on. I actually > got the scripting entries and not the c++ > > *written with my thumbs > On Feb 17, 2015 11:11 PM, "Leonard Koch" <[email protected]> wrote: > >> When I search for UserNormals I don't get anything. I have to explicitly >> search for CreateUserNormals for example to find them. >> >> Happens in both the 2015 and 2014 docs for me. May I ask which version of >> the docs you are using? >> >> Thanks. >> >> On Wed, Feb 18, 2015 at 3:03 AM, Steven Caron <[email protected]> wrote: >> >>> from the SDK guides... i typed in UserNormals >>> >>> CreateUserNormals >>> SetUserNormalValues >>> >>> You can see these commands in action with the 'Tweak User Normals Tool'. >>> Model toolbar>Component>Tweak User Normals Tool >>> >>> On Tue, Feb 17, 2015 at 12:38 PM, Leonard Koch <[email protected] >>> > wrote: >>> >>>> Currently building a tool to brush normals around using the Tools SDK >>>> for a job. >>>> >>>> Thanks to Steven Caron's awesome example brush ( >>>> https://github.com/caron/SimpleBrush) it has been pretty easy to get >>>> into. Pushing around points, transforming objects etc. >>>> But I'm hitting a wall when it comes to actually doing what I need to >>>> do: Setting the normals. >>>> >>>> I can get access to them using the CGeometryAccessor, but I have not >>>> found a way to set them. >>>> >>>> Anybody know how to set UserNormals through the SDK? >>>> >>>> Thanks! >>>> >>> >>> >>

