I wonder if the UI is still an identical clone to the old Soft|3D and whether they added polygons or not :) The original B-Studio was bastardized BPatches only and it was heavily targeted towards photogrammetry and tracking.
On Thu, Mar 12, 2015 at 7:50 AM, Jason S <[email protected]> wrote: > On 03/09/15 12:42, Sebastien Sterling wrote: > > would really nee to lnow what it's like. > i seem to remember Maguff having its on propitiatory software, which > eventually got phased out for maya and renderman. > > > Me too can't wait to see performance, usability ... and wonder about their > renderer, (path tracing performance, etc..) > .. if they will open-up to other renders, and how is their SDK (in > general, or not to mention for eventual Fabric support) > how the different modules work together.. > > Otherwise it would be "funny" if it turned out to be more awkward, > unforgiving, or more "complicated" than the few (or essentially the *one*) > other currently available high-end solution(s). > > But I would seriously doubt that, from what can be gathered to date, it > should at least be considerably refined and straight forward, > especially considering that it's very much like a born in production, > production software. > > Along with what seems to be it's own "shotgun", among the other modules > that seem to cover many or most production aspects while all being made to > work together. > > Unless that perception was largely from "myth", which I'd hardly think so > ... > (imagine Soft without even "Avid", where it was perhaps less, but also > like a stepchild, how it would have been treated.. represented .... cared > for... > and how that would have affected adoption/perception) > > Looks a bit like Houdini in terms of them remaining themselves, with all > the way up to management being "into it" > (except with perhaps more of a "hands-on production" side to them) > > I think the edge of Both Softimage (3D) and uptil now XSI, is that while > being advanced, they were (arguably quite a bit more than others) > made and refined (all the way down to little "silly" details) with > everyday production in mind, simplifying procedures, > and making things super sturdy in however unconventional way they are > used. > I don't know in the later years, but I recall how at least through special > projects, how we were in constant back and forth between various shops, > and with at least some product managers being somewhat "artsy" themselves. > > And I would hope (while being rather confident) this solution would also > have such an edge, > and wouldn't be surprised seeing it become the only other one, other than > the only other (non-specialized) one. > > The only caveat I see to date, is the exclusive Linux/Mac support, which > if it indeed turned out to be really great, > I would go for booting in Linux, and Virtualboxing Windows for other > secondary things. (and/or perhaps later-on, no Windows at all) > > (fingers crossed) > > -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!

