I wonder if the UI is still an identical clone to the old Soft|3D and
whether they added polygons or not :)
The original B-Studio was bastardized BPatches only and it was heavily
targeted towards photogrammetry and tracking.

On Thu, Mar 12, 2015 at 7:50 AM, Jason S <[email protected]> wrote:

>  On 03/09/15 12:42, Sebastien Sterling wrote:
>
> would really nee to lnow what it's like.
> i seem to remember Maguff having its on propitiatory software, which
> eventually got phased out for maya and renderman.
>
>
> Me too can't wait to see performance, usability ... and wonder about their
> renderer, (path tracing performance,  etc..)
> .. if they will open-up to other renders, and how is their SDK  (in
> general, or not to mention for eventual Fabric support)
> how the different modules work together..
>
> Otherwise it would be "funny" if it turned out to be more awkward,
> unforgiving,  or more "complicated" than the few (or essentially the *one*)
> other currently available high-end solution(s).
>
> But I would seriously doubt that, from what can be gathered to date, it
> should at least be considerably refined and straight forward,
> especially considering that it's very much like a born in production,
> production software.
>
> Along with what seems to be it's own "shotgun", among the other modules
> that seem to cover many or most production aspects while all being made  to
> work together.
>
> Unless that perception was largely from "myth", which I'd hardly think so
> ...
> (imagine Soft without even "Avid", where it was perhaps less, but also
> like a stepchild, how it would have been treated.. represented .... cared
> for...
> and how that would have affected adoption/perception)
>
> Looks a bit like Houdini in terms of them remaining themselves, with all
> the way up to management being "into it"
> (except with perhaps more of a "hands-on production" side to them)
>
> I think the edge of Both Softimage (3D) and uptil now XSI, is that while
> being advanced, they were (arguably quite a bit more than others)
> made and refined (all the way down to little "silly" details) with
> everyday production in mind, simplifying procedures,
> and making things super sturdy in however unconventional way they are
> used.
> I don't know in the later years, but I recall how at least through special
> projects, how we were in constant back and forth between various shops,
> and with at least some product managers being somewhat "artsy" themselves.
>
> And I would hope (while being rather confident) this solution would also
> have such an edge,
> and wouldn't be surprised seeing it become the only other one, other than
> the only other (non-specialized) one.
>
> The only caveat I see to date, is the exclusive Linux/Mac support, which
> if it indeed turned out to be really great,
> I would go for booting in Linux, and Virtualboxing Windows for other
> secondary things. (and/or perhaps later-on, no Windows at all)
>
> (fingers crossed)
>
>


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Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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