All that speed in maya.... And such lousy controls/workflow ... On Mar 18, 2015 7:54 PM, "Ben Houston" <[email protected]> wrote:
> Exocortex Crate has a shared framework for loading Alembic data that > we use across Maya, 3DS Max and Softimage -- so most of the loading > code is shared, just the DCC-specific stuff isn't. Maya is just a > faster DCC when there is a lot of objects in the scene - for +1000 > objects, Maya is at least a couple times faster if not more. > -ben > Best regards, > Ben Houston (Cell: 613-762-4113, Skype: ben.exocortex, Twitter: > @exocortexcom) > https://Clara.io - Online 3D Modeling and Rendering > > > On Wed, Mar 18, 2015 at 6:31 AM, Morten Bartholdy <[email protected]> > wrote: > > I am stuck on Softimage 2013SP1 so I am using Crate for opening alembic > > files. I am currently working with shots where we import alembic files > > created in Cinema4D and they contain many thousands of objects that scale > > and rotate. With Crate they are pretty slow to work with - scrubbing the > > timeline is slow, and creating overrides in various passes is slow. > > > > > > I can see our Maya artists can actually scrub the timeline in Maya pretty > > inetractively with the same files, so I take it the built in version from > > Autodesk is faster that Crate. > > > > > > I am curious to know if someone here have tried the built in alembic > loader > > in a newer version of Softimage and had the opportunity to compare it to > the > > one in Maya? > > > > Best > > > > Morten > > > > >

