All that speed in maya.... And such lousy controls/workflow ...
On Mar 18, 2015 7:54 PM, "Ben Houston" <[email protected]> wrote:

> Exocortex Crate has a shared framework for loading Alembic data that
> we use across Maya, 3DS Max and Softimage -- so most of the loading
> code is shared, just the DCC-specific stuff isn't.  Maya is just a
> faster DCC when there is a lot of objects in the scene - for +1000
> objects, Maya is at least a couple times faster if not more.
> -ben
> Best regards,
> Ben Houston (Cell: 613-762-4113, Skype: ben.exocortex, Twitter:
> @exocortexcom)
> https://Clara.io - Online 3D Modeling and Rendering
>
>
> On Wed, Mar 18, 2015 at 6:31 AM, Morten Bartholdy <[email protected]>
> wrote:
> > I am stuck on Softimage 2013SP1 so I am using Crate for opening alembic
> > files. I am currently working with shots where we import alembic files
> > created in Cinema4D and they contain many thousands of objects that scale
> > and rotate. With Crate they are pretty slow to work with - scrubbing the
> > timeline is slow, and creating overrides in various passes is slow.
> >
> >
> > I can see our Maya artists can actually scrub the timeline in Maya pretty
> > inetractively with the same files, so I take it the built in version from
> > Autodesk is faster that Crate.
> >
> >
> > I am curious to know if someone here have tried the built in alembic
> loader
> > in a newer version of Softimage and had the opportunity to compare it to
> the
> > one in Maya?
> >
> > Best
> >
> > Morten
> >
> >
>

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