I think it was more of a statement of fact, not rain on parade.
But if you want some more background information, Alain was originally hired at Softimage to work on motion capture systems, but later was promoted to team lead for the Games group for Softimage|3D. He wrote the original rendermap, 3D Paint/UV module, color reduction, many vertex color/polygon modeling tools for low level editing of meshes, and fixed a ton of bugs as he was one of the last to actively work on Softimage|3D code while everybody else was moved over to getting XSI v1.0 out the door. He did Softimage|3D v4.0 almost by himself. Needless to say, very talented and experienced lead now at Maxon. Also a consummate professional who I had the pleasure of dealing with many a time.
Probably his best asset is his ability to put himself into the shoes of the customer and understand the impact a new tool or bug fix will have on the overall user experience, and prioritize accordingly. When you worked with Alain, you could always see measurable fruits of that labor in the next release/service pack.
Matt Date: Thu, 19 Mar 2015 10:36:21 -0500 From: Greg Punchatz <[email protected]> Subject: Re: Maxon sets up shop in Montreal To: "[email protected]" <[email protected]> You don't have to rain on our imaginary parade Luc-Eric. On Wed, Mar 18, 2015 at 5:22 PM, Luc-Eric Rousseau <[email protected]> wrote:
I don't know about that 5k number; the potential Cinema4D/softimage overlap is probably around 1500 seats total. After SI|3D, Alain was working out of Japan in consulting and not directly on the XSI product; he contributed the older user normal editing tool that was in the netview.

