On 7/12/2015 3:54 PM, Mario Reitbauer wrote:
It's about time to get over that whole Softimage EOL topic and move on. Clear your mind and get rid of the negativ thinking. There are quite some tools out there which are worth learning. No sense in keeping the negativ spirit up. Softimage won't come back, Autodesk won't change (they probably gonna become worse).

I'm still reading this list BECAUSE of the drama ;)



2015-07-12 14:45 GMT+02:00 Juan Brockhaus <[email protected] <mailto:[email protected]>>:

    regardless to whom this campaign is targeted to...
    it is an insult to any professional out there working in this
    industry.

    even when you just read the facts of the campaign and trying to
    keep any emotions aside...
    and ignoring anything you know about Maya and it's real
    performance, workflow, usability etc...

    - talking about weeks, but you can rent only per month...
    - $4.17 a day is based on year subscription... which completely
    contradicts the whole 'get it when needed' statement...
    - 'awesomeness', 'join the movement', 'equals an hour of your
    time' (???), etc... etc...

    ...
    speechless...
    ...and don't get me stated on the cheaply produced video...
    ...

    hey, but maybe someone from Fabric, foundry, SideFX, etc
    infiltrated the Autodesk marketing team and was able to get this
    campaign out there...
    LOL ;-)

    ...







    On Sun, Jul 12, 2015 at 1:11 PM, Tim Leydecker <[email protected]
    <mailto:[email protected]>> wrote:

        For taking up a fight with Cinema 4D, Maya needs a serious
        crashcourse and lose some excess wheight.

        I have collegues do stuff in Cinema 4D, anything from
        dynamics, multiple projections, "just" rendering smoke with
        Arnold,
        painting textures in Bodypaint and playing with *.psd layers
        and layered shaders without bothering much.

        Umhh, sitting close by, debugging a polygon mesh in Maya
        2015sp6Ext1 node editor that still has connections to the
        initial shading group even if it shouldn´t, finding out that
        renderlayers are suddenly breaking when switching to
        another render layer, loosing hair about Maya´s own layered
        texture/layered shader, constantly on the edge of
        my seat for not knowing if Maya will last me through this
        prolonged session or not doesn´t feel like it´s time for flip
        flops.

        I´ve started with Maya somewhere around Maya 1.5 / Maya 3.5
        /Maya 4. At least 10 years of trying to keep a stiff upper lip,
        wading through deep shit and hoping for the best. Years lost
        with running into stupid limitations and trying to soldier on.

        I want my life back.

        If I wake up on the couch, it´s because I didn´t make it to
        the bed after another exhausting Maya session fighting the
        program,
        not solving my task.

        Cheers,

        tim

        P.S: That´s why I don´t want to commit to Autodesk, not
        because I fancy being a spoiled, irresponsible single child
        brat showing off my
        sneakers, mac book, blog and life style, sneering at anyone
        who doesn´t fit my style googles. Even beer googles are more
        human...








        Am 11.07.2015 um 20:54 schrieb Jordi Bares Dominguez:
        It’s clearly targeted to the Cinema4D crowd obviously,
        designers and kind of 1 man band artist/designers/directors
        running on a laptop and darting through london on a uber
        expensive bicycle.

        The problem is that these guys have a great tool in their
        hands and its connection with After Effects is difficult to
        beat so I see it as a very uninformed marketing campaign.

        But may be I am wrong and they are going to sell these to my
        mother-in-law too so she can do some dinosaurs and get rich.
        jb

        On 11 Jul 2015, at 18:07, Steven Caron <[email protected]
        <mailto:[email protected]>> wrote:

        BUT carpenters do rent some tools... not their core tools
        but typically the larger more expensive tools. Maybe this
        campaign is not for us. ie. The people who use 3d tools
        everyday. Maybe the people that never have used 3d tools
        before are the focus of this campaign. My colleagues and I
        have discussed this a bit and this is one of the conclusions
        we came to. This is a play designed for getting new
        customers and new revenue, mostly.

        I still think this is campaign is completely silly, but I
        can say I am honestly not surprised.

        *written with my thumbs

        On Jul 11, 2015 8:36 AM, "Sebastien Sterling"
        <[email protected]
        <mailto:[email protected]>> wrote:
        >
        > It would be so easy to write them off a idiots
        >
        > DCC are TOOLS in nature, they are selling them as a
        service, which is fundamentally incompatible.
        >
        > As a carpenter you don't rent a hammer or a tool belt, not
        if it is your business, that is insane.
        >







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