The Crosswalk property is for Crosswalk dotXSI if I'm not mistaken.
For Import FBX, you'll need the Import FBX Property.
Ssomething like this:
//JScript
var fbxpath = "your FBX File"
var take = "Number of the take"
var r = ActiveSceneRoot
var fbxProp = r.properties("ImportFBXOptions");
if (!fbxProp ) fbxProp = r.AddProperty( "ImportFBXOptions" );
fbxProp.ImportHardEdges = 1
FBXImport ( fbxpath, take )
Play with the Checkboxes, look at the logs and customize it.
That's how I create custom importers / exporters to be sure everyone is
using the same parameters and automatize some other things.
Martin
On Wed, Sep 2, 2015 at 4:07 PM, Leendert A. Hartog <[email protected]>
wrote:
> Thank you very much!
> That would seem enough info even for me to code something s
>
> --- Original Message ---
>
> From: "Luc-Eric Rousseau" <[email protected]>
> Sent: 2 September 2015 02:12
> To: [email protected]
> Subject: Re: FBX: all takes in one import?
>
> as far as I know, the fbx commands take all their parameters from that
> crosswalk property set at the scene root.
>
> http://softimage.wiki.softimage.com/xsidocs/import_export_xwalk4xsi_ScriptingCrosswalkForSoftimage.htm
>
> I don't think there is anything to query the number of takes. The
> actual Autodesk FBX sdk has python bindings, but that just sounds like
> too much work for what you need. Import until it fails!
>
>
> On 1 September 2015 at 14:53, Leendert A. Hartog <[email protected]>
> wrote:
> >
> > Okay, there hopefully is room for one more silly question:
> > The UI offers an option to import animation as action source,
> > where can I find the sdk equivalent?
> >
> > Greetz
> > Leendert
> > AKA Hirazi Blue
> > Softimage hobbyist, admin at si-community.com & xsiforum.de
> >
> > Counting the misfired previous post, that's five posts in a row, I'll
> shut
> > up now...
> > ________________________________
> > From: [email protected]
> > To: [email protected]
> > Subject: RE: FBX: all takes in one import?
> > Date: Tue, 1 Sep 2015 19:04:26 +0200
> >
> >
> > In Jscript the command works and the takes are indeed imported
> separately,
> > in Python I obviously should add some ''magic prefix" or such.
> > I was obviously looking in the wrong places...
> > Thanks.
> > Bonus question:
> > For looping purposes: is there a way to get the number of takes in a FBX
> > file as an integer?
> >
> > Greetz
> > Leendert
> > AKA Hirazi Blue
> > Softimage hobbyist, admin at si-community.com & xsiforum.de
> >
> > ________________________________
> > From: [email protected]
> > To: [email protected]
> > Subject: RE: FBX: all takes in one import?
> > Date: Tue, 1 Sep 2015 18:53:01 +0200
> >
> > Having hopefully averted disaster, I''m back:
> > Okay, have to humbly admit to my utter NOOBness,
> > but when I try to use "FBXImport" I get a "name (...) not defined"
> error...
> >
> > Greetz
> > Leendert
> > AKA Hirazi Blue
> > Softimage hobbyist, admin at si-community.com & xsiforum.de
> >
> > ________________________________
> > From: [email protected]
> > To: [email protected]
> > Subject: RE: FBX: all takes in one import?
> > Date: Tue, 1 Sep 2015 18:37:39 +0200
> >
> >
> > I will have to get back to you about this.
> > My workstation just now seemingly died on me, so now I must try to
> > resuscitate it first...
> >
> > Greetz
> > Leendert
> > AKA Hirazi Blue
> > Softimage hobbyist, admin at si-community.com & xsiforum.de
> >
> > ________________________________
> > Date: Tue, 1 Sep 2015 12:08:18 -0400
> > Subject: Re: FBX: all takes in one import?
> > From: [email protected]
> > To: [email protected]
> >
> > what happens when you run the FBXImport script command, with different
> > takeIDs, does it work?
> >
> > On 1 September 2015 at 11:18, Leendert A. Hartog <[email protected]>
> wrote:
> >
> > No, it wouldn't.
> > But they have already (and repeatedly) stated their initial goal to
> focus on
> > the Unity crowd.
> >
> >
> > Greetz
> > Leendert
> > AKA Hirazi Blue
> > Softimage hobbyist, admin at si-community.com & xsiforum.de
> >
>
>