>From this same thread, Oleg (the author of the plugin) answered:

"Hey guys,
AFAIK RS still have no heterogeneous volumetrics yet so right now it is
possible to render fluids only in mentalray(or better in  arnold if you
have it)
regards,
Oleg"



On Thu, Sep 3, 2015 at 8:48 PM, Pierre Schiller <
[email protected]> wrote:

> I was asked if this works with redshift? I replied: every simulator comes
> with it´s own "viewer/render".
> So what´s the correct (tech) answer there?
> Thanks. :)
>
> On Thu, Sep 3, 2015 at 7:59 AM, Oscar Gonzalez Diez <
> [email protected]> wrote:
>
>> Thank you so much Oleg!  This is a real treat for us soft users ... I had
>> a  play with it yesterday I'm very impressed so far with what you can do
>> and the simplicity of the workflow, big kudos.
>>
>>
>>
>> On Wed, Sep 2, 2015 at 7:12 PM, Oleg Bliznuk <[email protected]> wrote:
>>
>>> Hi all,
>>>
>>> I am glad to present a new Softimage plugin for simulating fluid
>>> dynamics - Softimage ExplosiaFX.
>>> Check it out here: [url]www.blackcore.technology/softimage_efx[/url]
>>>
>>> Considering the Softimage EOL i should clarify that license for this
>>> release will be usable (as free upgrade) with the second wave which i
>>> believe will be in Fabric Engine (i am currently investigating a few
>>> options and FE looks like a perfect environment for further work).
>>>
>>> The current build is for Windows only, but i am working on port to
>>> Centos linux and any compliant to it.
>>> The package includes Arnold shaders as well as Mentalray fallback and
>>> these shaders are provided as free (unlimited seats).
>>>
>>> For more details please visit the product page.
>>>
>>> best regards,
>>> Oleg
>>>
>>
>>
>>
>> --
>> Oscar González Diez
>> oscargonzalez.tv
>> wall.oscargonzalez.tv
>> vimeo.com/oscargonzalez
>>
>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>

Reply via email to