Hi Fabian good news! , I managed to circumnavigate.
3Delight does not, it seems, connect to custom ICE attributes in surfaces, it does in strands & pointclouds perhaps. But 3Delight DOES work with weightmaps in the rendertree! so it a small bother to reconnect your scalar attribute directly to the weightmap. Simply, instead of using custom scalar attribute, use 'map_lookup_scalar' in the rendertree to connect the weightmap to the 'host_modify_spread' port http://1.bp.blogspot.com/-iAM_JloZwFU/Vj9Z-xa8FHI/AAAAAAAAB8E/UG3_5PQN6xs/s1600/Capture_3delight.JPG works fine here cheers On 8 November 2015 at 03:42, Fabian Schnuer Gohde <list....@gohde.no> wrote: > Hi, > my question is really how to hook it up. Below is a link to a file that > works in mray witht he null controlling line thickness but not in 3delight > and I'm not sure if this simply isn't supported or if I need to do > something different here. Documentation is pretty sparse unfortunately. > > https://www.dropbox.com/s/pum2r3txgxqnja2/3delight_test.scn?dl=1 > > Best regards, > Fabian > > > On 8 November 2015 at 00:21, Pierre Schiller < > activemotionpictu...@gmail.com> wrote: > >> 3delight works extremely good on toon lines. ICE attribs (color) should >> not interfere with that kind of performance. >> Cheers. >> >> On Sat, Nov 7, 2015 at 7:40 AM, Fabian Schnuer Gohde <list....@gohde.no> >> wrote: >> >>> Hi, >>> does anyone know if it's possible with 3delight to drive the ink spread >>> override in the Paint&Host shader via an animated ice attribute? >>> >>> Thank you, >>> Fabian >>> >> >> >> >> -- >> Portfolio 2013 <http://be.net/3dcinetv> >> Cinema & TV production >> Video Reel <https://vimeo.com/3dcinetv/reel2012> >> > >