@morten
The compounds should work, not the scenes made with 2015.
But in the compounds there is one called "explode me" which is a macro
compounds containing a sample of how things should be connected. (It has
the connections for "Poly Manipulate around Edges", but it's mostly the
same for "Poly Manipulate Local")

On Mon, Dec 7, 2015 at 2:29 PM, Royston Michaels <[email protected]>
wrote:

> Thanks Olivier (Christian and Cesar) for sharing.... christmas has come
> early😉
>
> On 7 December 2015 at 15:25, Morten Bartholdy <[email protected]> wrote:
>
>> Awesome stuff Olivier! Thanks for sharing. One question - I am stuck on
>> 2013 SP1 atm - I know the demo scenes are 2015 - is there stuff in the
>> compounds that doesn't work for 2013 SP1?
>>
>>
>>
>> Morten
>>
>>
>>
>>
>> Den 4. december 2015 kl. 23:25 skrev Olivier Jeannel <
>> [email protected]>:
>>
>> Hi there,
>> Lately I "developped" for a recent job a set of ICE nodes to easily and
>> fastly manipulate polygons.
>> A lot of this techology is taken from Christian Godzinger and Cesar Saez.
>> I just rewired together and compounded to ergonomic- easy to use purpose.
>> It is really faster than the usual Particle to Island.
>> If someone is interested, I'll happily share the compounds and some demo
>> scenes, just drop a line in the comments.
>>
>> I put together a demo here :
>>
>> https://vimeo.com/147899293
>>
>> If you have the courage to scroll to the end of the video, there are same
>> cheesy mixture of points manipulated around edges and around polygon center
>> which are not so common (I believe).
>>
>> Thank you.
>>
>>
>>
>>
>
>

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