I don't think it's meaningful to compare Maya and XSI, because they
render differently.  If you do a render in XSI from the GUI, it
renders with the embedded mental ray and shows you the progress.  If
you do batch render from Maya, it launches mayabatch in the background
and then you can continue to use Maya to do other things, or close it.

Whether that's a good idea or not (I've always had trouble wrapping my
XSI mind around it), if you used Maya to monitor the progress, you'd
be using Maya as multi-megabytes image viewer.  I think that's where
the "resources" comment might come from. I guess the thinking here is
that you'd be using the renderer-specific viewer to monitor progress,
like imf_disp (with the socket) and they want to bother making a
general socket-based image viewer service in Maya since, like fcheck
and other things, their studio clients use their own thing.


On 10 January 2016 at 22:29, Pierre Schiller
<[email protected]> wrote:
> Hello everyone. A good friend of mine told me "Maya doesn´t preview (show)
> the render whenever you´re batch rendering, since it takes up resources".
>
> For me that´s valid on really heavy scenes (we all agree, we just want that
> render done without eating up graphic ram for no cause other than a preview
> render window) BUT, since mental ray has to be downloaded and installed
> additionally as render engine, AND since Maya (2016) only comes with Maya
> software or hardware render...basically you have NO OPTION to preview your
> render right out of the package.
>
> That´s a very strange ideology (that you don´t need to preview your render
> at all), since all other 3d applications DO SHOW your render progress each
> frame on a previewer window or main render window RIGHT OUT OF THE BOX (or
> right out of the install).
>
> So I come to all of you guys and your expertise, for advice. Is there a way
> to accurately benchmark performance for a 100 frame render with no special
> materials other than phong regular shader on MR for maya? (since it doesn´t
> have a preview render window on batch mode). Also, is there any good app
> that will help measure the same scene (1-100 frames) phong material on
> softimage?
>
> I´d like to write a complete tech review about that "render window eats up
> resources" statement. Because, we all like facts, don´t we ? :D Let the
> debate on windows 7 and benchmark renders on mental ray betweek SI and MA,
> begin
>
> Cheers.
>
>
> --
> Portfolio 2013
> Cinema & TV production
> Video Reel

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