Thanks, Henry -- I may try that.

In the meantime, I discovered that the scene save was timing out while
trying to access a server that the SI project at the remote site is on,
which was odd because I had gotten rid of all file references to it and all
the paths in the scene are relative in any case.

I then found that getting rid of any ABCexport properties that the scene
has eliminates the issue. Weirdly, the properties don't seem to have any
file reference attached to them, and in any case, the only exports done
have been to a local drive at this site, not to that server.

So for now I'll just be deleting the exportABC props, though I would like
to determine where it's saving path data.



On Fri, Mar 11, 2016 at 10:18 AM, ISCS, Inc <hk-v...@iscs-i.com> wrote:

> Ed,
>
> If you are on a linux environment, you can issue an strace command on the
> softimage process id before you invoke the save and compare the output of
> both installs. On windows, this is somewhat more of a challenge, but there
> are tools to trace this as well and this vendor's tools do just that:
> http://www.smidgeonsoft.prohosting.com/.
>
> Cheers,
> Henry
>
> Sent from my Samsung Galaxy TabĀ® S
>
>
> -------- Original message --------
> From: Ed Manning <etmth...@gmail.com>
> Date: 03/11/2016 9:18 AM (GMT-05:00)
> To: softimage@listproc.autodesk.com
> Subject: "Saving Environments" taking a long time on save
>
> I have 2 nearly identical installs of Softimage, in different locations,
> with synced and mirrored databases.
>
> In one location, everything is normal, and save operations are quick. In
> the other, identical scenes, with mirrored paths, save quickly, except
> during the "saving environments" phase, when it hangs for a good 15-20
> seconds, occasionally more.
>
> I can't find any docs online describing what Soft is actually doing during
> the "Saving Environments" portion of a save, so debugging this has been
> difficult.
>
> Is it the "environments" that you can see through the Explorer when
> working with simulations (of which there are many live in the scenes)? Are
> they being put somewhere besides the project database?
>
> Any ideas?
>
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