Thank you Eric, yes, the Stick to Emit location worked first try.
I forgot to re-apply the cached cloth to the object! Silly me. Once cache
was re-applied
particles stuck to the grid.
Thank you team! :D

On Tue, Apr 12, 2016 at 4:15 PM, Eric Thivierge <[email protected]>
wrote:

> I believe there should be a "Stick To Emit Location" node or if not, you
> can get and store the emit location and look it up later and set point
> position by that.
>
> --------------------------------------------
> Eric Thivierge
> http://www.ethivierge.com
>
> On Tue, Apr 12, 2016 at 4:56 PM, Jason S <[email protected]> wrote:
>
>> I recall coming across a thread about something like that, I'll post it
>> if I find it again.
>>
>> -J
>>
>>
>> On 04/12/16 16:08, Pierre Schiller wrote:
>>
>> Hello team. Good day. I am caching a syflex simulation (collitions and
>> wind) for a simple grid.
>> On the second phase, that grid should emit simple spheres and those
>> particles should stick to the grid while it´s deforming.
>>
>> I used the stick to surface compound, making it evaluate <on enter state>
>> from the ICE execute node. Simulation starts well, but just as soon as the
>> cloth (grid) changes shape, all spheres, remain were they were originated.
>> They only move  (and stay frozen) if the cloth touches them.
>>
>> Maybe this is a simple question, but I´m going in circles, I don´t know
>> where else to tweak to get the cached sim work with those spheres.
>>
>> Please help.
>> thanks.
>>
>> David R.
>>
>> --
>> Portfolio 2013 <http://be.net/3dcinetv>
>> Cinema & TV production
>> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>>
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