seeing as the condensation pass is separate, i just scaled the mesh in x&z so they only have the top 3rd poking through the bottle matte object
works well enough a _____ From: [email protected] [mailto:[email protected]] On Behalf Of Chris Marshall Sent: 14 April 2016 11:03 To: [email protected] Subject: Re: flattening blob particles These are not the Bibbles you're looking for. Sorry Adrian, can't help you. On 14 April 2016 at 10:48, adrian wyer <[email protected]> wrote: doing some condensation on a bottle, have some nice particle distribution, and i am aligning to surface, then fscaling in local Y to 'flatten' the bibbles to the bottle surface.... but as i'm rendering in Redshift, i thought i'd use empolygonizer to make the mesh... only have V3... but can't seem to figure out how to make the mesh respect the local scale of the individual particles is this possible, or can anyone suggest a workaround? a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829 <tel:%2B%2B44%280%29%20207%20580%200829> [email protected] www.fluid-pictures.com Fluid Pictures Limited is registered in England and Wales. Company number:5657815 VAT number: 872 6893 71 ------ Softimage Mailing List. To unsubscribe, send a mail to [email protected] with "unsubscribe" in the subject, and reply to confirm. -- Chris Marshall Mint Motion Limited 029 20 37 27 57 07730 533 115 www.mintmotion.co.uk www.dot3d.com
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