Hey Chris!
if you have access to emTopolizer2...Eric has an importer for several
formats like these (from his documentation)
http://www.mootzoid.com/learning/emTopolizer/documentation/v_emTopolizer2):
The supported particle cache file formats (when*reading*):
* *".bgeo"*(Houdini, prior to version 12).
* *".bhclassic"*(Houdini, prior to version 12).
* *".geo"*(Houdini, prior to version 12).
* *".hclassic"*(Houdini, prior to version 12).
* *".pdb32"*(Maya).
* *".pdb64"*(Maya).
* *".mc"*(3ds max / Maya).
* *".ptc"*(RenderMan).
* *".bin"*(RealFlow particle format).
* *".pts"*(3D Points File).
* *".ptf"*(Maya).
* *".itbl"*(Houdini).
* *".atbl"*(Houdini).
I used the PTS import and cached the points a normal ICE cache for this
video:
https://vimeo.com/161652364
cheers
oli
Am 25.05.2016 um 13:04 schrieb Chris Marshall:
Hi All,
I have a very large point cloud file in .xyz format. I've imported
these in the past no problem using the import_xyz_Points python
script. But the file I'm trying to import was, well the original was
200million points, which I've managed to filter down to 20 Million
using Cloud Compare. I guess I could leave it over night to see what
happens, but after an hour it hadn't got to 1% imported. So I was
wondering if there's a better workflow than simply importing the whole
file in one go?
Thanks
Chris
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with
"unsubscribe" in the subject, and reply to confirm.
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with
"unsubscribe" in the subject, and reply to confirm.