Maybe the depth AOV is usable? (Haven't tried it myself with VDB clouds)

On Fri, Sep 16, 2016 at 11:42 AM, Adam Seeley <adammsee...@gmail.com> wrote:

> Hi folks,
>
> Is there a way to fade off the VDB shader into the distance.
>
> Getting some nice clouds using pre-made VDBs but need some haze for
> comping.
>
> The pass Volume shader/fog shader doesn't seem to want to play nicely.
>
> Not having much luck.
>
> Thanks,
>
> Adam.
>
> *gazes at Houdini tutorials*
>
>
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